/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | pgm2.cpp | 7 …te::draw_sprite_pixel(const rectangle &cliprect, u32 palette_offset, s16 realx, s16 realy, u16 pal) in draw_sprite_pixel() argument 9 if (cliprect.contains(realx, realy)) in draw_sprite_pixel() 13 u16 *const dstptr_bitmap = &m_sprite_bitmap.pix(realy); in draw_sprite_pixel() 18 …oid pgm2_state::draw_sprite_chunk(const rectangle &cliprect, u32 &palette_offset, s16 x, s16 realy, in draw_sprite_chunk() argument 42 draw_sprite_pixel(cliprect, palette_offset, x + realxdraw, realy, pal); in draw_sprite_chunk() 49 draw_sprite_pixel(cliprect, palette_offset, x + realxdraw, realy, pal); in draw_sprite_chunk() 58 if (xzoombit) draw_sprite_pixel(cliprect, palette_offset, x + realxdraw, realy, pal); in draw_sprite_chunk() 222 s16 realy = y; in draw_sprites() local 241 realy++; in draw_sprites() 249 realy++; in draw_sprites() [all …]
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H A D | ssv.cpp | 702 int realy = tilemap_scrolly + (line - in_sy); in draw_row_64pixhigh() local 708 tilemap_scrollx += m_spriteram[(scrolltable_base+(realy&0x1ff)) & 0x1ffff]; in draw_row_64pixhigh() 717 get_tile(x, realy, size, page, code, attr, flipx, flipy); in draw_row_64pixhigh() 718 draw_16x16_tile_line(bitmap, clip, flipx, flipy, mode, code, attr, sx, realy, line,realy & 0xf); in draw_row_64pixhigh()
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H A D | drgnmst.cpp | 131 int realx, realy, realnumber; in draw_sprites() local 134 realy = ypos + incy * y; in draw_sprites() 137 gfx->transpen(bitmap,cliprect, realnumber, colr, flipx, flipy, realx, realy, 15); in draw_sprites()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | pgm2.cpp | 7 …te::draw_sprite_pixel(const rectangle &cliprect, u32 palette_offset, s16 realx, s16 realy, u16 pal) in draw_sprite_pixel() argument 9 if (cliprect.contains(realx, realy)) in draw_sprite_pixel() 13 u16 *const dstptr_bitmap = &m_sprite_bitmap.pix(realy); in draw_sprite_pixel() 18 …oid pgm2_state::draw_sprite_chunk(const rectangle &cliprect, u32 &palette_offset, s16 x, s16 realy, in draw_sprite_chunk() argument 42 draw_sprite_pixel(cliprect, palette_offset, x + realxdraw, realy, pal); in draw_sprite_chunk() 49 draw_sprite_pixel(cliprect, palette_offset, x + realxdraw, realy, pal); in draw_sprite_chunk() 58 if (xzoombit) draw_sprite_pixel(cliprect, palette_offset, x + realxdraw, realy, pal); in draw_sprite_chunk() 222 s16 realy = y; in draw_sprites() local 241 realy++; in draw_sprites() 249 realy++; in draw_sprites() [all …]
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H A D | ssv.cpp | 702 int realy = tilemap_scrolly + (line - in_sy); in draw_row_64pixhigh() local 708 tilemap_scrollx += m_spriteram[(scrolltable_base+(realy&0x1ff)) & 0x1ffff]; in draw_row_64pixhigh() 717 get_tile(x, realy, size, page, code, attr, flipx, flipy); in draw_row_64pixhigh() 718 draw_16x16_tile_line(bitmap, clip, flipx, flipy, mode, code, attr, sx, realy, line,realy & 0xf); in draw_row_64pixhigh()
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H A D | drgnmst.cpp | 131 int realx, realy, realnumber; in draw_sprites() local 134 realy = ypos + incy * y; in draw_sprites() 137 gfx->transpen(bitmap,cliprect, realnumber, colr, flipx, flipy, realx, realy, 15); in draw_sprites()
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/dports/games/bumprace/karlb-bumprace-e73baa9e7465/src/ |
H A D | bumprace.c | 169 float dist_y = user[p1].realy - user[p2].realy; in player_collision() 196 user[p1].realy += hit_y * (depth * contrib1); in player_collision() 198 user[p2].realy -= hit_y * (depth * contrib2); in player_collision() 253 if ((user[pl].realy+15<y*40)&&(user[pl].realy+30-RR>y*40)&&(!already)&& in kollision() 259 (user[pl].realy+15<(y+1)*40)&&(user[pl].realy+15>y*40)&&(map[levelnum][y][x+1]!=1)) in kollision() 263 if ((user[pl].realy+15>(y+1)*40)&&(user[pl].realy+RR<(y+1)*40)&&(!already)&& in kollision() 269 (user[pl].realy+15<(y+1)*40)&&(user[pl].realy+15>y*40)&&(map[levelnum][y][x-1]!=1)) in kollision() 415 user[pl].realy=user[pl].realy+user[pl].yspeed/accel_speed; in HandleRacer() 418 if (user[pl].realy<-6) {user[pl].realy=-6;user[pl].yspeed=-user[pl].yspeed;} in HandleRacer() 419 if (user[pl].realy>574) {user[pl].realy=574;user[pl].yspeed=-user[pl].yspeed;} in HandleRacer() [all …]
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/redbook/ |
H A D | unproject.c | 69 GLint realy; /* OpenGL y coordinate position */ in mouse() local 79 realy = viewport[3] - (GLint) y - 1; in mouse() 80 printf ("Coordinates at cursor are (%4d, %4d)\n", x, realy); in mouse() 81 gluUnProject ((GLdouble) x, (GLdouble) realy, 0.0, in mouse() 85 gluUnProject ((GLdouble) x, (GLdouble) realy, 1.0, in mouse()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/redbook/ |
H A D | unproject.c | 69 GLint realy; /* OpenGL y coordinate position */ in mouse() local 79 realy = viewport[3] - (GLint) y - 1; in mouse() 80 printf ("Coordinates at cursor are (%4d, %4d)\n", x, realy); in mouse() 81 gluUnProject ((GLdouble) x, (GLdouble) realy, 0.0, in mouse() 85 gluUnProject ((GLdouble) x, (GLdouble) realy, 1.0, in mouse()
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/dports/editors/vigor/vigor-0.016/curses/ |
H A D | id_subwins.c | 49 register int oy, realy, y; local 51 realy = orig->begy + orig->cury; 57 if (win->begy + win->maxy <= realy) 61 for (y = realy - win->begy; y < win->maxy; y++, oy++)
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/dports/net/tightvnc/vnc_unixsrc/Xvnc/lib/font/Speedo/ |
H A D | iface.c | 562 real realx, realy; local 565 realy = (real)y / 65536.0; 569 realx, realy, 573 start_curve(realx, realy, outside); 607 real realx, realy; local 610 realy = (real)y / 65536.0; 614 realx, realy); 617 line_to(realx, realy);
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/dports/lang/smalltalk/smalltalk-3.2.5/packages/opengl/test/ |
H A D | unproject.st | 79 | viewport extent mvMatrix projMatrix realy anArray aVertex | 90 realy := (viewport w - y - 1) asInteger. 93 , realy printString , ')'; 97 y: realy 107 y: realy
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/dports/devel/R-cran-bit/bit/src/ |
H A D | integerutil.c | 125 double *realx, *realy; in R_copy_vector() local 133 realy = REAL(y_); in R_copy_vector() 136 realy[i] = -realx[j]; in R_copy_vector() 139 realy[i] = realx[i]; in R_copy_vector() 177 double *realx, *realy; in R_reverse_vector() local 185 realy = REAL(y_); in R_reverse_vector() 187 realy[i] = realx[j]; in R_reverse_vector()
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/dports/emulators/mess/mame-mame0226/src/mame/machine/ |
H A D | bfm_sc45_helper.cpp | 534 int realy = actualrows[y]; in find_lamp_strings() local 538 …r red=\"1.0\" green=\"1.0\" blue=\"1.0\" /></text></element>\n", realy,x,sc4inputs[realy][x].name.… in find_lamp_strings() 697 int realy = actualrows[y]; in find_lamp_strings() local 701 …><bounds x=\"%d\" y=\"%d\" width=\"%d\" height=\"%d\" /></bezel>\n", realy,x, realy, 1<<x, 180+x*2… in find_lamp_strings() 703 …"><bounds x=\"%d\" y=\"%d\" width=\"%d\" height=\"10\" /></bezel>\n", realy,x,realy,x, 180+x*20, … in find_lamp_strings()
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/dports/emulators/mame/mame-mame0226/src/mame/machine/ |
H A D | bfm_sc45_helper.cpp | 534 int realy = actualrows[y]; in find_lamp_strings() local 538 …r red=\"1.0\" green=\"1.0\" blue=\"1.0\" /></text></element>\n", realy,x,sc4inputs[realy][x].name.… in find_lamp_strings() 697 int realy = actualrows[y]; in find_lamp_strings() local 701 …><bounds x=\"%d\" y=\"%d\" width=\"%d\" height=\"%d\" /></bezel>\n", realy,x, realy, 1<<x, 180+x*2… in find_lamp_strings() 703 …"><bounds x=\"%d\" y=\"%d\" width=\"%d\" height=\"10\" /></bezel>\n", realy,x,realy,x, 180+x*20, … in find_lamp_strings()
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/dports/games/openbubbles/openbubbles-1.2/src/ |
H A D | sprite.cpp | 406 void bubble::moveBack(bubble* other,double & realx,double & realy) in moveBack() argument 419 realy=sol1y; in moveBack() 421 realy=sol2y; in moveBack() 424 realy=sol1y; in moveBack() 426 realy=sol2y; in moveBack() 431 realy=_y; // realy is obvious. in moveBack() 465 realy=sol1y; in moveBack() 470 realy=sol2y; in moveBack() 476 realy=sol1y; in moveBack() 481 realy=sol2y; in moveBack()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/ |
H A D | d_drgnmst.cpp | 802 INT32 realx, realy, realnumber; in draw_sprites() local 805 realy = (ypos+incy*y); in draw_sprites() 808 if (realy < -15 || realx < -15 || realy >= nScreenHeight || realx >= nScreenWidth) continue; in draw_sprites() 812 …Render16x16Tile_Mask_FlipXY_Clip(pTransDraw, realnumber, realx, realy, colr, 4, 15, 0, DrvGfxROM0); in draw_sprites() 814 … Render16x16Tile_Mask_FlipY_Clip(pTransDraw, realnumber, realx, realy, colr, 4, 15, 0, DrvGfxROM0); in draw_sprites() 818 … Render16x16Tile_Mask_FlipX_Clip(pTransDraw, realnumber, realx, realy, colr, 4, 15, 0, DrvGfxROM0); in draw_sprites() 820 Render16x16Tile_Mask_Clip(pTransDraw, realnumber, realx, realy, colr, 4, 15, 0, DrvGfxROM0); in draw_sprites()
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/dports/cad/magic/magic-8.3.245/cif/ |
H A D | CIFwrite.c | 488 int realx, realy; local 501 realy = use->cu_ylo; 517 fprintf (f, "(%d,%d)", realy, realx); 522 fprintf (f, "(%d)", realy); 550 realy++; 552 realy--;
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | drgnmst_vidhrdw.c | 104 int realx, realy, realnumber; in drgnmst_draw_sprites() local 107 realy = ypos+incy*y; in drgnmst_draw_sprites() 110 drawgfx(bitmap,gfx,realnumber,colr,flipx,flipy,realx,realy,cliprect,TRANSPARENCY_PEN,15); in drgnmst_draw_sprites()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | drgnmst_vidhrdw.c | 104 int realx, realy, realnumber; in drgnmst_draw_sprites() local 107 realy = ypos+incy*y; in drgnmst_draw_sprites() 110 drawgfx(bitmap,gfx,realnumber,colr,flipx,flipy,realx,realy,cliprect,TRANSPARENCY_PEN,15); in drgnmst_draw_sprites()
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/dports/games/nbsdgames/nbsdgames-4.1.2/ |
H A D | battleship.c | 205 byte realy,realx; in autoset() local 209 realy=rand()%10; in autoset() 213 y=realy; in autoset() 246 byte realy,realx; in set_the_board() local 275 realy=y=py; in set_the_board() 279 y=realy; in set_the_board()
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/dports/devel/sdl12/SDL-1.2.15/src/video/fbcon/ |
H A D | SDL_fbelo.c | 421 int eloReadPosition(_THIS, int fd, int* x, int* y, int* button_state, int* realx, int* realy) { in eloReadPosition() argument 432 if(!eloParsePacket(buffer, realx, realy, button_state)) { in eloReadPosition() 437 *y = *realy; in eloReadPosition()
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/dports/emulators/mess/mame-mame0226/src/mame/includes/ |
H A D | pgm2.h | 133 …void draw_sprite_pixel(const rectangle &cliprect, u32 palette_offset, s16 realx, s16 realy, u16 pa… 134 void draw_sprite_chunk(const rectangle &cliprect, u32 &palette_offset, s16 x, s16 realy, 136 …raw_sprite_line(const rectangle &cliprect, u32 &mask_offset, u32 &palette_offset, s16 x, s16 realy,
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/dports/emulators/mame/mame-mame0226/src/mame/includes/ |
H A D | pgm2.h | 133 …void draw_sprite_pixel(const rectangle &cliprect, u32 palette_offset, s16 realx, s16 realy, u16 pa… 134 void draw_sprite_chunk(const rectangle &cliprect, u32 &palette_offset, s16 x, s16 realy, 136 …raw_sprite_line(const rectangle &cliprect, u32 &mask_offset, u32 &palette_offset, s16 x, s16 realy,
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/dports/security/pgpgpg/pgpgpg-0.13/ |
H A D | README | 10 engines. However, PGP is available without a fee but is not realy free 11 software. GnuPG on the other hand is realy free software and have
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