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Searched refs:rearm_limit (Results 1 – 6 of 6) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/
H A Dsexp.h1171 void set_primary_ammo (int ship_index, int requested_bank, int requested_ammo, int rearm_limit=-1, …
1172 void set_secondary_ammo (int ship_index, int requested_bank, int requested_ammo, int rearm_limit=-1…
H A Dsexp.cpp15712 int rearm_limit = 0; in sexp_set_primary_ammo() local
15743 rearm_limit = eval_num(node); in sexp_set_primary_ammo()
15791 if (rearm_limit >= 0) in set_primary_ammo()
15794 if (rearm_limit > maximum_allowed) in set_primary_ammo()
15796 rearm_limit = maximum_allowed; in set_primary_ammo()
15860 int rearm_limit; in sexp_set_secondary_ammo() local
15891 rearm_limit = eval_num(node); in sexp_set_secondary_ammo()
15931 if (rearm_limit >= 0) in set_secondary_ammo()
15936 rearm_limit = maximum_allowed; in set_secondary_ammo()
16007 rearm_limit = -1; in sexp_set_weapon()
[all …]
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/parse/
H A Dsexp.h1272 void set_primary_ammo (int ship_index, int requested_bank, int requested_ammo, int rearm_limit=-1);
1273 void set_secondary_ammo (int ship_index, int requested_bank, int requested_ammo, int rearm_limit=-1…
H A Dsexp.cpp17402 if (rearm_limit >= 0) in sexp_set_ammo_sub()
17405 if (rearm_limit > maximum_allowed) in sexp_set_ammo_sub()
17406 rearm_limit = maximum_allowed; in sexp_set_ammo_sub()
17408 start_ammo[requested_bank] = rearm_limit; in sexp_set_ammo_sub()
17456 int rearm_limit = -1; in sexp_set_ammo() local
17474 Current_sexp_network_packet.send_int(rearm_limit); in sexp_set_ammo()
17486 int rearm_limit = -1; in multi_sexp_set_ammo() local
17493 Current_sexp_network_packet.get_int(rearm_limit); in multi_sexp_set_ammo()
17575 Current_sexp_network_packet.send_int(rearm_limit); in sexp_set_weapon()
17586 int rearm_limit; in multi_sexp_set_weapon() local
[all …]
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/network/
H A Dmultimsgs.h512 …et (int ship_index, int bank_type, int bank_number, int ammo_left, int rearm_limit, int new_weapon…
H A Dmultimsgs.cpp8091 …et (int ship_index, int bank_type, int bank_number, int ammo_left, int rearm_limit, int new_weapon… in send_weapon_or_ammo_changed_packet() argument
8109 ADD_INT(rearm_limit); in send_weapon_or_ammo_changed_packet()
8119 int ship_index, bank_type, bank_number, ammo_left, rearm_limit, new_weapon_index; in process_weapon_or_ammo_changed_packet() local
8127 GET_INT(rearm_limit); in process_weapon_or_ammo_changed_packet()
8139 set_primary_ammo(ship_index, bank_number, ammo_left, rearm_limit); in process_weapon_or_ammo_changed_packet()
8146 set_primary_ammo(Player_obj->instance, bank_number, ammo_left, rearm_limit); in process_weapon_or_ammo_changed_packet()
8155 set_secondary_ammo(ship_index, bank_number, ammo_left, rearm_limit); in process_weapon_or_ammo_changed_packet()
8162 set_secondary_ammo(Player_obj->instance, bank_number, ammo_left, rearm_limit); in process_weapon_or_ammo_changed_packet()