Searched refs:recall_pos (Results 1 – 18 of 18) sorted by relevance
3117 …if (-p_ptr->recall_pos.wz > wild_info[p_ptr->recall_pos.wy][p_ptr->recall_pos.wx].dungeon->maxdept…3118 p_ptr->recall_pos.wz = -wild_info[p_ptr->recall_pos.wy][p_ptr->recall_pos.wx].dungeon->maxdepth;3121 if (wild_info[p_ptr->recall_pos.wy][p_ptr->recall_pos.wx].tower) {3122 if (p_ptr->recall_pos.wz > wild_info[p_ptr->recall_pos.wy][p_ptr->recall_pos.wx].tower->maxdepth)3123 p_ptr->recall_pos.wz = wild_info[p_ptr->recall_pos.wy][p_ptr->recall_pos.wx].tower->maxdepth;3138 p_ptr->recall_pos.wx, p_ptr->recall_pos.wy, p_ptr->recall_pos.wz);3259 p_ptr->recall_pos.wx, p_ptr->recall_pos.wy, p_ptr->recall_pos.wz);3346 (!p_ptr->recall_pos.wx && !p_ptr->recall_pos.wy) ||3452 dis = distance(p_ptr->recall_pos.wy, p_ptr->recall_pos.wx,3493 if (d > p_ptr->recall_pos.wz) p_ptr->recall_pos.wz = d;[all …]
6695 p_ptr->recall_pos.wz = 0;6807 p_ptr->recall_pos.wx = 0;6808 p_ptr->recall_pos.wy = 0;6809 p_ptr->recall_pos.wz = 0;7028 p_ptr->recall_pos.wz = 0;10518 p_ptr->recall_pos.wz = 0;10527 p_ptr->recall_pos.wz = 0;10535 p_ptr->recall_pos.wz = 0;10562 if (p_ptr->recall_pos.wx < 0) p_ptr->recall_pos.wx = 0;10563 if (p_ptr->recall_pos.wy < 0) p_ptr->recall_pos.wy = 0;[all …]
1277 p_ptr->recall_pos.wx = p_ptr->wpos.wx;1284 p_ptr->recall_pos.wz = 0;1286 if (p_ptr->recall_pos.wx < 0) p_ptr->recall_pos.wx = 0;1287 if (p_ptr->recall_pos.wy < 0) p_ptr->recall_pos.wy = 0;2743 p_ptr->recall_pos.wx = cfg.town_x;2744 p_ptr->recall_pos.wy = cfg.town_y;2745 p_ptr->recall_pos.wz = 0;8165 p_ptr->recall_pos.wx = x;8166 p_ptr->recall_pos.wy = y;8167 p_ptr->recall_pos.wz = 0;[all …]
7650 p_ptr->recall_pos.wz = -1;7776 p_ptr->recall_pos.wz = 0;7913 p_ptr->recall_pos.wx = cfg.town_x;7914 p_ptr->recall_pos.wy = cfg.town_y;7915 p_ptr->recall_pos.wz = 0;7971 Players[i]->recall_pos.wx = wpos.wx;7972 Players[i]->recall_pos.wy = wpos.wy;7973 Players[i]->recall_pos.wz = 0;8036 Players[i]->recall_pos.wx = wpos.wx;8038 Players[i]->recall_pos.wz = 0;[all …]
1869 rd_s16b(&p_ptr->recall_pos.wx); in rd_extra()1870 rd_s16b(&p_ptr->recall_pos.wy); in rd_extra()1871 rd_s16b(&p_ptr->recall_pos.wz); in rd_extra()1874 p_ptr->recall_pos.wx = p_ptr->wpos.wx; in rd_extra()1875 p_ptr->recall_pos.wy = p_ptr->wpos.wy; in rd_extra()1876 p_ptr->recall_pos.wz = p_ptr->max_dlv; in rd_extra()
859 p_ptr->recall_pos.wx = cfg.town_x;860 p_ptr->recall_pos.wy = cfg.town_y;861 p_ptr->recall_pos.wz = 0;2252 p_ptr->recall_pos.wx = q_qact->tppy_wpos.wx;2253 p_ptr->recall_pos.wy = q_qact->tppy_wpos.wy;2254 p_ptr->recall_pos.wz = q_qact->tppy_wpos.wz;2292 p_ptr->recall_pos.wx = q_qact->tppy_wpos.wx;2293 p_ptr->recall_pos.wy = q_qact->tppy_wpos.wy;2294 p_ptr->recall_pos.wz = q_qact->tppy_wpos.wz;
879 wr_s16b(p_ptr->recall_pos.wx); in wr_extra()880 wr_s16b(p_ptr->recall_pos.wy); in wr_extra()881 wr_s16b(p_ptr->recall_pos.wz); in wr_extra()
593 p_ptr->recall_pos.wx = p_ptr->wpos.wx; in check_Pumpkin()594 p_ptr->recall_pos.wy = p_ptr->wpos.wy; in check_Pumpkin()595 p_ptr->recall_pos.wz = 0; in check_Pumpkin()738 p_ptr->recall_pos.wx = p_ptr->wpos.wx; in check_Morgoth()739 p_ptr->recall_pos.wy = p_ptr->wpos.wy; in check_Morgoth()740 p_ptr->recall_pos.wz = 0; in check_Morgoth()
1765 p_ptr->recall_pos.wx = wpos->wx;1766 p_ptr->recall_pos.wy = wpos->wy;1767 p_ptr->recall_pos.wz = 0;
236 worldpos recall_pos; /* which depth to recall to */
631 p_ptr->recall_pos.wx = cfg.town_x; in beacon_effect()632 p_ptr->recall_pos.wy = cfg.town_y; in beacon_effect()633 p_ptr->recall_pos.wz = 0; in beacon_effect()
11842 p_ptr->recall_pos.wx = wpos->wx;11843 p_ptr->recall_pos.wy = wpos->wy;11844 p_ptr->recall_pos.wz = 0;
9928 p_ptr->recall_pos.wz = get_recall_depth(&p_ptr->wpos, p_ptr);9930 p_ptr->recall_pos.wz = p_ptr->max_dlv;
118 players(i).recall_pos.wx=x;119 players(i).recall_pos.wy=y;120 players(i).recall_pos.wz=z;
63 players(p).recall_pos.wz = 0;1218 players(i).recall_pos.wx = x;1219 players(i).recall_pos.wy = y;1220 players(i).recall_pos.wz = 0;1230 players(i).recall_pos.wx = players(i).wpos.wx;1231 players(i).recall_pos.wy = players(i).wpos.wy;1232 players(i).recall_pos.wz = 0;
920 for (float recall_pos = 0.f; recall_pos <= 1.f; recall_pos += 0.1f) in calcPrecRecall_impl() local926 while ((*recall_it) < recall_pos) in calcPrecRecall_impl()
171 worldpos recall_pos; /* which depth to recall to */
2022 worldpos recall_pos; /* what position to recall to */ member