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Searched refs:reclaimAllowAllies (Results 1 – 5 of 5) sorted by relevance

/dports/games/spring/spring_98.0/rts/Sim/Misc/
H A DModInfo.h32 , reclaimAllowAllies(true) in CModInfo()
119 bool reclaimAllowAllies; variable
H A DModInfo.cpp92 reclaimAllowAllies = reclaimTbl.GetBool("allowAllies", true); in Init()
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaConstGame.cpp153 LuaPushNamedBool(L, "reclaimAllowAllies", modInfo.reclaimAllowAllies); in PushEntries()
/dports/games/spring/spring_98.0/rts/Sim/Units/
H A DUnit.cpp1981 if ((team != builder->team) && (!modInfo.reclaimAllowAllies)) return false; in AllowedReclaim()
/dports/games/spring/spring_98.0/rts/ExternalAI/
H A DSSkirmishAICallbackImpl.cpp1571 return modInfo.reclaimAllowAllies; in skirmishAiCallback_Mod_getReclaimAllowAllies()