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Searched refs:redraw_status_flags (Results 1 – 4 of 4) sorted by relevance

/dports/games/dungeoncrawl/dc400b26-src/source/
H A Doutput.cc305 if (you.redraw_status_flags & REDRAW_LINE_1_MASK) in print_stats()
366 if (you.redraw_status_flags & REDRAW_LINE_2_MASK) in print_stats()
451 if (you.redraw_status_flags & REDRAW_LINE_3_MASK) in print_stats()
527 you.redraw_status_flags = 0; in print_stats()
H A Dexterns.h220 unsigned long redraw_status_flags; member
H A Dstuff.cc76 you.redraw_status_flags |= flags; in set_redraw_status()
H A Dfiles.cc162 you.redraw_status_flags = REDRAW_LINE_1_MASK | REDRAW_LINE_2_MASK | REDRAW_LINE_3_MASK; in redraw_all()