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Searched refs:refreshDungeonCell (Results 1 – 9 of 9) sorted by relevance

/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DMovement.c516 refreshDungeonCell(monst->xLoc, monst->yLoc); in becomeAllyWith()
1130 refreshDungeonCell(x, y); in playerMoves()
1162 refreshDungeonCell(newX, newY); in playerMoves()
1590 refreshDungeonCell(x, y); in travel()
2097 refreshDungeonCell(x, y); in discover()
2253 refreshDungeonCell(i, j); in updateFieldOfViewDisplay()
2258 refreshDungeonCell(i, j); in updateFieldOfViewDisplay()
2263 refreshDungeonCell(i, j); in updateFieldOfViewDisplay()
2268 refreshDungeonCell(i, j); in updateFieldOfViewDisplay()
2273 refreshDungeonCell(i, j); in updateFieldOfViewDisplay()
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H A DTime.c193 refreshDungeonCell(*x, *y); in applyInstantTileEffectsToCreature()
224 refreshDungeonCell(*x, *y); in applyInstantTileEffectsToCreature()
334 refreshDungeonCell(*x, *y); in applyInstantTileEffectsToCreature()
526 refreshDungeonCell(x, y); in applyGradualTileEffectsToCreature()
852 refreshDungeonCell(x, y); in burnItem()
1108 refreshDungeonCell(x, y); in promoteTile()
1208 refreshDungeonCell(x, y); in exposeTileToFire()
1263 refreshDungeonCell(i, j); in updateVolumetricMedia()
1308 refreshDungeonCell(i, j); in updateVolumetricMedia()
1395 refreshDungeonCell(x, y); in monstersFall()
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H A DItems.c388 refreshDungeonCell(x, y); in placeItem()
1012 refreshDungeonCell(x, y); in swapItemToEnchantLevel()
1141 refreshDungeonCell(x, y); in updateFloorItems()
1160 refreshDungeonCell(x, y); in updateFloorItems()
1161 refreshDungeonCell(loc[0], loc[1]); in updateFloorItems()
4956 refreshDungeonCell(x, y); in zap()
4995 refreshDungeonCell(x, y); in zap()
5156 refreshDungeonCell(x, y); in hiliteTrajectory()
5845 refreshDungeonCell(x, y); in throwItem()
5898 refreshDungeonCell(x, y); in throwItem()
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H A DMonsters.c571 refreshDungeonCell(newMonst->xLoc, newMonst->yLoc); in cloneMonster()
863 refreshDungeonCell(x, y); in spawnHorde()
992 refreshDungeonCell(monst->xLoc, monst->yLoc); in summonMinions()
1017 refreshDungeonCell(summoner->xLoc, summoner->yLoc); in summonMinions()
1926 refreshDungeonCell(monst->xLoc, monst->yLoc); in decrementMonsterStatus()
1946 refreshDungeonCell(monst->xLoc, monst->yLoc); in decrementMonsterStatus()
3549 refreshDungeonCell(monst->xLoc, monst->yLoc); in setMonsterLocation()
3563 refreshDungeonCell(newX, newY); in setMonsterLocation()
3696 refreshDungeonCell(monst->xLoc, monst->yLoc); in moveMonster()
3734 refreshDungeonCell(x, y); in moveMonster()
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H A DIO.c74 refreshDungeonCell(path[i][0], path[i][1]); in hilitePath()
80 refreshDungeonCell(path[i][0], path[i][1]); in hilitePath()
94 refreshDungeonCell(i, j); in clearCursorPath()
630refreshDungeonCell(oldTargetLoc[0], oldTargetLoc[1]); // Remove old cursor. in mainInputLoop()
783refreshDungeonCell(oldTargetLoc[0], oldTargetLoc[1]); // Remove old cursor. in mainInputLoop()
938 refreshDungeonCell(i, j); in displayLevel()
1010 refreshDungeonCell(i, j); in shuffleTerrainColors()
1537 void refreshDungeonCell(short x, short y) { in refreshDungeonCell() function
1891 refreshDungeonCell(i, j); in dumpLevelToScreen()
2086 refreshDungeonCell(x, y); in flashCell()
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H A DRogueMain.c1272 refreshDungeonCell(player.xLoc, player.yLoc); in enableEasyMode()
H A DCombat.c1708 refreshDungeonCell(x, y); in killCreature()
H A DArchitect.c3218 refreshDungeonCell(i, j); in fillSpawnMap()
3357 refreshDungeonCell(x, y); in spawnDungeonFeature()
H A DRogue.h2784 void refreshDungeonCell(short x, short y);