Searched refs:regA2 (Results 1 – 10 of 10) sorted by relevance
/dports/lang/fpc-source/fpc-3.2.2/packages/morphunits/src/ |
H A D | amigalib.pas | 85 PtrUInt(obj) := reg[regA2];
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H A D | utility.pas | 300 PtrUInt(obj) := reg[regA2];
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H A D | intuition.pas | 3816 reg[regA2] := PtrUInt(Obj); 3854 reg[regA2] := LongWord(Obj);
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H A D | exec.pas | 97 …TEmulRegs = (regD0,regD1,regD2,regD3,regD4,regD5,regD6,regD7,regA0,regA1,regA2,regA3,regA4,regA5,r…
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/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | vm_powerpc.c | 292 unsigned char regA2; member 783 #define ARG2_INT ( ! i_now->regA2 ) 784 #define ARG2_FLOAT ( i_now->regA2 ) 894 i_now->regA2 = rTYPE_FLOAT; in VM_AnalyzeFunction() 2050 i_now->regA2 = 0; in VM_Compile()
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/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/ |
H A D | vm_powerpc.c | 288 unsigned char regA2; member 762 #define ARG2_INT ( ! i_now->regA2 ) 763 #define ARG2_FLOAT ( i_now->regA2 ) 873 i_now->regA2 = rTYPE_FLOAT; in VM_AnalyzeFunction() 2027 i_now->regA2 = 0; in VM_Compile()
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/dports/games/ioquake3/ioquake3-1.36/code/qcommon/ |
H A D | vm_powerpc.c | 292 unsigned char regA2; member 783 #define ARG2_INT ( ! i_now->regA2 ) 784 #define ARG2_FLOAT ( i_now->regA2 ) 894 i_now->regA2 = rTYPE_FLOAT; in VM_AnalyzeFunction() 2050 i_now->regA2 = 0; in VM_Compile()
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/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/ |
H A D | vm_powerpc.c | 288 unsigned char regA2; member 762 #define ARG2_INT ( ! i_now->regA2 ) 763 #define ARG2_FLOAT ( i_now->regA2 ) 873 i_now->regA2 = rTYPE_FLOAT; in VM_AnalyzeFunction() 2027 i_now->regA2 = 0; in VM_Compile()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | vm_powerpc.c | 292 unsigned char regA2; member 783 #define ARG2_INT ( ! i_now->regA2 ) 784 #define ARG2_FLOAT ( i_now->regA2 ) 894 i_now->regA2 = rTYPE_FLOAT; in VM_AnalyzeFunction() 2050 i_now->regA2 = 0; in VM_Compile()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | vm_powerpc.c | 292 unsigned char regA2; member 783 #define ARG2_INT ( ! i_now->regA2 ) 784 #define ARG2_FLOAT ( i_now->regA2 ) 894 i_now->regA2 = rTYPE_FLOAT; in VM_AnalyzeFunction() 2050 i_now->regA2 = 0; in VM_Compile()
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