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Searched refs:regen_time (Results 1 – 4 of 4) sorted by relevance

/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Drunes.c173 if(client->regen_time <= level.time){ in rune_apply_regen()
174 client->regen_time = level.time; in rune_apply_regen()
186 client->regen_time += 0.5; in rune_apply_regen()
200 client->regen_time += 0.5; in rune_apply_regen()
H A Dg_local.h1004 float regen_time; member
/dports/games/allacrost/allacrost-1.0.2/src/modes/map/
H A Dmap_zones.cpp75 EnemyZone::EnemyZone(uint32 regen_time, bool restrained) : in EnemyZone() argument
76 _regen_time(regen_time), in EnemyZone()
H A Dmap_zones.h121 EnemyZone(uint32 regen_time, bool restrained);