Searched refs:regen_time (Results 1 – 4 of 4) sorted by relevance
173 if(client->regen_time <= level.time){ in rune_apply_regen()174 client->regen_time = level.time; in rune_apply_regen()186 client->regen_time += 0.5; in rune_apply_regen()200 client->regen_time += 0.5; in rune_apply_regen()
1004 float regen_time; member
75 EnemyZone::EnemyZone(uint32 regen_time, bool restrained) : in EnemyZone() argument76 _regen_time(regen_time), in EnemyZone()
121 EnemyZone(uint32 regen_time, bool restrained);