Searched refs:registerDeath (Results 1 – 2 of 2) sorted by relevance
/dports/games/gigalomania/gigalomaniasrc/ | ||
H A D | gamestate.h | 417 void registerDeath(int player, int epoch) { in registerDeath() function |
H A D | sector.cpp | 241 gamestate->registerDeath(player, i); in kill() |