Searched refs:registerInfos (Results 1 – 12 of 12) sorted by relevance
413 const auto ®isterInfos = varyingPacking.getRegisterList(); in generateVaryingLinkHLSL() local414 for (GLuint registerIndex = 0u; registerIndex < registerInfos.size(); ++registerIndex) in generateVaryingLinkHLSL()416 const PackedVaryingRegister ®isterInfo = registerInfos[registerIndex]; in generateVaryingLinkHLSL()597 const auto ®isterInfos = varyingPacking.getRegisterList(); in generateShaderLinkHLSL() local598 for (GLuint registerIndex = 0u; registerIndex < registerInfos.size(); ++registerIndex) in generateShaderLinkHLSL()600 const PackedVaryingRegister ®isterInfo = registerInfos[registerIndex]; in generateShaderLinkHLSL()798 for (GLuint registerIndex = 0u; registerIndex < registerInfos.size(); ++registerIndex) in generateShaderLinkHLSL()800 const PackedVaryingRegister ®isterInfo = registerInfos[registerIndex]; in generateShaderLinkHLSL()938 const auto ®isterInfos = varyingPacking.getRegisterList(); in generateGeometryShaderPreamble() local939 for (GLuint registerIndex = 0u; registerIndex < registerInfos.size(); ++registerIndex) in generateGeometryShaderPreamble()[all …]
3164 const auto ®isterInfos = varyingPacking.getRegisterList(); in gatherTransformFeedbackVaryings() local3165 for (GLuint registerIndex = 0u; registerIndex < registerInfos.size(); ++registerIndex) in gatherTransformFeedbackVaryings()3167 const auto ®isterInfo = registerInfos[registerIndex]; in gatherTransformFeedbackVaryings()
413 const auto ®isterInfos = varyingPacking.getRegisterList(); in generateVaryingLinkHLSL() local414 for (GLuint registerIndex = 0u; registerIndex < registerInfos.size(); ++registerIndex) in generateVaryingLinkHLSL()416 const PackedVaryingRegister ®isterInfo = registerInfos[registerIndex]; in generateVaryingLinkHLSL()600 const auto ®isterInfos = varyingPacking.getRegisterList(); in generateShaderLinkHLSL() local601 for (GLuint registerIndex = 0u; registerIndex < registerInfos.size(); ++registerIndex) in generateShaderLinkHLSL()603 const PackedVaryingRegister ®isterInfo = registerInfos[registerIndex]; in generateShaderLinkHLSL()801 for (GLuint registerIndex = 0u; registerIndex < registerInfos.size(); ++registerIndex) in generateShaderLinkHLSL()803 const PackedVaryingRegister ®isterInfo = registerInfos[registerIndex]; in generateShaderLinkHLSL()941 const auto ®isterInfos = varyingPacking.getRegisterList(); in generateGeometryShaderPreamble() local942 for (GLuint registerIndex = 0u; registerIndex < registerInfos.size(); ++registerIndex) in generateGeometryShaderPreamble()[all …]
3175 const auto ®isterInfos = varyingPacking.getRegisterList(); in gatherTransformFeedbackVaryings() local3176 for (GLuint registerIndex = 0u; registerIndex < registerInfos.size(); ++registerIndex) in gatherTransformFeedbackVaryings()3178 const auto ®isterInfo = registerInfos[registerIndex]; in gatherTransformFeedbackVaryings()
3209 const auto ®isterInfos = varyingPacking.getRegisterList(); in gatherTransformFeedbackVaryings() local3210 for (GLuint registerIndex = 0u; registerIndex < registerInfos.size(); ++registerIndex) in gatherTransformFeedbackVaryings()3212 const auto ®isterInfo = registerInfos[registerIndex]; in gatherTransformFeedbackVaryings()