Searched refs:regsDirty (Results 1 – 4 of 4) sorted by relevance
162 uint64_t regsDirty; member
161 uint64_t regsDirty; member
936 glRenderer->regsDirty = 0xFFFFFFFFFFFEULL; in GBAVideoGLRendererReset()1155 glRenderer->regsDirty |= 1ULL << (address >> 1); in GBAVideoGLRendererWriteVideoRegister()1323 if (_needsVramUpload(glRenderer, y) || glRenderer->oamDirty || glRenderer->regsDirty) { in GBAVideoGLRendererDrawScanline()1335 if (!(glRenderer->regsDirty & (1ULL << i))) { in GBAVideoGLRendererDrawScanline()1340 glRenderer->regsDirty = 0; in GBAVideoGLRendererDrawScanline()
945 glRenderer->regsDirty = 0xFFFFFFFFFFFEULL; in GBAVideoGLRendererReset()1149 glRenderer->regsDirty |= 1ULL << (address >> 1); in GBAVideoGLRendererWriteVideoRegister()1317 …paletteDirty || _needsVramUpload(glRenderer, y) || glRenderer->oamDirty || glRenderer->regsDirty) { in GBAVideoGLRendererDrawScanline()1329 if (!(glRenderer->regsDirty & (1ULL << i))) { in GBAVideoGLRendererDrawScanline()1334 glRenderer->regsDirty = 0; in GBAVideoGLRendererDrawScanline()