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Searched refs:relPosX (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/ui_qt/DebugSupport/FrameDebugger/
H A DPixelBufferView.cpp180 float relPosX = static_cast<float>(mousePoint.x()) / static_cast<float>(clientRect.width()); in OnMouseWheel() local
182 relPosX = std::max(relPosX, 0.f); in OnMouseWheel()
183 relPosX = std::min(relPosX, 1.f); in OnMouseWheel()
187 relPosX = (relPosX - 0.5f) * 2; in OnMouseWheel()
190 float panModX = (1 - newZoom / m_zoomFactor) * relPosX; in OnMouseWheel()
/dports/graphics/cegui/cegui-0.8.7/samples_framework/src/
H A DSamplesBrowserManager.cpp143 …float relPosX = (mousePos.d_x - windowDimensions.left() - innerRectangle.getPosition().d_x) / inne… in handleMouseMoveSampleWindow() local
146 if(relPosX >= 0.0f && relPosX <= 1.0f && relPosY >= 0.0f && relPosY <= 1.0f) in handleMouseMoveSampleWindow()
151 float absPosX = relPosX * contextSize.d_width; in handleMouseMoveSampleWindow()
/dports/graphics/qgis/qgis-3.22.3/src/app/
H A Dqgsmaptoolannotation.cpp220 double relPosX = annotation->relativePosition().x(); in canvasMoveEvent() local
234relPosX = ( relPosX * mCanvas->width() + e->pos().x() - mLastMousePosition.x() ) / static_cast<dou… in canvasMoveEvent()
267 annotation->setRelativePosition( QPointF( relPosX, relPosY ) ); in canvasMoveEvent()
/dports/graphics/qgis-ltr/qgis-3.16.16/src/app/
H A Dqgsmaptoolannotation.cpp218 double relPosX = annotation->relativePosition().x(); in canvasMoveEvent() local
232relPosX = ( relPosX * mCanvas->width() + e->pos().x() - mLastMousePosition.x() ) / static_cast<dou… in canvasMoveEvent()
265 annotation->setRelativePosition( QPointF( relPosX, relPosY ) ); in canvasMoveEvent()
/dports/net/ns3/ns-allinone-3.35/ns-3.35/src/lte/test/
H A Dlte-test-cell-selection.h85 UeSetup_t (double relPosX, double relPosY, bool isCsgMember, Time checkPoint,
H A Dlte-test-cell-selection.cc119 double relPosX, double relPosY, bool isCsgMember, Time checkPoint, in UeSetup_t() argument
121 : position (Vector (relPosX, relPosY, 0.0)), in UeSetup_t()