/dports/games/scorched3d/scorched/src/common/3dsparse/ |
H A D | Model.cpp | 178 ModelMaths::angleMatrix(rot, type->relative_); in setupBones() 179 type->relative_[0][3] = bone->getPosition()[0]; in setupBones() 180 type->relative_[1][3] = bone->getPosition()[1]; in setupBones() 181 type->relative_[2][3] = bone->getPosition()[2]; in setupBones() 188 ModelMaths::concatTransforms(parent->absolute_, type->relative_, type->absolute_); in setupBones() 193 memcpy(type->absolute_, type->relative_, sizeof(BoneMatrixType)); in setupBones() 194 memcpy(type->final_, type->relative_, sizeof(BoneMatrixType)); in setupBones()
|
H A D | Bone.h | 34 BoneMatrixType relative_; variable
|
/dports/games/scorched3d/scorched/src/client/sound/ |
H A D | VirtualSoundSource.cpp | 32 relative_(false), in VirtualSoundSource() 58 playingSource_->getActualSource()->setRelative(relative_); in actualPlay() 88 relative_ = true; in setRelative()
|
H A D | VirtualSoundSource.h | 42 bool getRelative() { return relative_; } in getRelative() 69 bool relative_; variable
|
/dports/misc/tellico/tellico-3.4.2/src/gui/ |
H A D | urlfieldlogic.cpp | 35 void UrlFieldLogic::setRelative(bool relative_) { in setRelative() argument 36 m_isRelative = relative_; in setRelative()
|
/dports/games/scorched3d/scorched/src/common/weapons/ |
H A D | WeaponSound.h | 40 bool getRelative() { return relative_; } in getRelative() 52 bool relative_; variable
|
H A D | WeaponSound.cpp | 30 gain_(1), relative_(false), in WeaponSound() 60 accessoryNode->getNamedChild("relative", relative_, false); in parseXML()
|
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/sfntly/cpp/src/sfntly/table/bitmap/ |
H A D | bitmap_glyph_info.cc | 27 relative_(true), in BitmapGlyphInfo() 39 relative_(false), in BitmapGlyphInfo()
|
H A D | bitmap_glyph_info.h | 55 bool relative() const { return relative_; } in relative() 68 bool relative_; variable
|
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/sfntly/cpp/src/sfntly/table/bitmap/ |
H A D | bitmap_glyph_info.cc | 27 relative_(true), in BitmapGlyphInfo() 39 relative_(false), in BitmapGlyphInfo()
|
H A D | bitmap_glyph_info.h | 55 bool relative() const { return relative_; } in relative() 68 bool relative_; variable
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/ |
H A D | BillboardSet.h | 116 bool IsRelative() const { return relative_; } in IsRelative() 162 bool relative_; variable
|
H A D | ParticleEffect.cpp | 60 relative_(true), in ParticleEffect() 137 relative_ = true; in Load() 189 relative_ = source.GetChild("relative").GetBool("enable"); in Load() 346 childElem.SetBool("enable", relative_); in Save() 456 relative_ = enable; in SetRelative() 743 ret->relative_ = relative_; in Clone()
|
H A D | BillboardSet.cpp | 82 relative_(true), in BillboardSet() 153 Matrix3x4 billboardTransform = relative_ ? worldTransform : Matrix3x4::IDENTITY; in ProcessRayQuery() 223 transforms_[0] = relative_ ? node_->GetWorldTransform() : Matrix3x4::IDENTITY; in UpdateBatches() 296 relative_ = enable; in SetRelative() 479 Matrix3x4 billboardTransform = relative_ ? worldTransform : Matrix3x4::IDENTITY; in OnWorldBoundingBoxUpdate() 600 Matrix3x4 billboardTransform = relative_ ? worldTransform : Matrix3x4::IDENTITY; in UpdateVertexBuffer() 787 Matrix3x4 billboardTransform = relative_ ? worldTransform : Matrix3x4::IDENTITY; in CalculateFixedScreenSize()
|
H A D | ParticleEffect.h | 231 bool IsRelative() const { return relative_; } in IsRelative() 360 bool relative_; variable
|
H A D | ParticleEmitter.cpp | 174 if (scaled_ && !relative_) in Update() 198 if (relative_) in Update() 504 if (!relative_) in EmitNewParticle()
|
/dports/games/scorched3d/scorched/src/client/graph/ |
H A D | ModelRendererMesh.cpp | 142 ModelMaths::concatTransforms(type->relative_, m, type->relativeFinal_); in drawModel()
|
/dports/editors/poke/poke-1.0/libpoke/ |
H A D | pkl-gen.pks | 1456 ;; Where REOFF is the _relative_ bit-offset of the field in
|
/dports/devel/efl/efl-1.25.1/src/lib/edje/ |
H A D | edje_edit.c | 6758 …return TO_DOUBLE(pd->Sub.relative_##Value); … 6764 …pd->Sub.relative_##Value = FROM_DOUBLE(v); …
|