Searched refs:rememberedItemOriginDepth (Results 1 – 5 of 5) sorted by relevance
598 …levels[oldLevelNumber - 1].mapStorage[i][j].rememberedItemOriginDepth = pmap[i][j].rememberedItemO… in startLevel()695 …pmap[i][j].rememberedItemOriginDepth = levels[rogue.depthLevel - 1].mapStorage[i][j].rememberedIte… in startLevel()
245 … pmap[x][y].rememberedItemQuantity, pmap[x][y].rememberedItemOriginDepth, object); in describeLocation()
1313 pmap[x][y].rememberedItemOriginDepth = theItem->originDepth; in getCellAppearance()1321 pmap[x][y].rememberedItemOriginDepth = 0; in getCellAppearance()
1268 …short rememberedItemOriginDepth; // the origin depth of the item the player remembe… member
2744 pmap[i][j].rememberedItemOriginDepth = 0; in clearLevel()