Searched refs:removeAllSensors (Results 1 – 3 of 3) sorted by relevance
688 void removeAllSensors(void);
1310 removeAllSensors(); in deleteObject()1461 removeAllSensors(); in deactivate()2106 void GameObject::removeAllSensors(void) { in removeAllSensors() function in Saga2::GameObject
817 obj->removeAllSensors(); in scriptGameObjectRemoveAllSensors()