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Searched refs:removeBomb (Results 1 – 8 of 8) sorted by relevance

/dports/games/ascii-invaders/ascii-invaders-1.0.1/
H A Dinvaders.c141 int removeBomb(struct Bomb *b);
444 removeBomb(b); in handleTimer()
454 removeBomb(b); in handleTimer()
468 removeBomb(b); in handleTimer()
478 removeBomb(b); in handleTimer()
905 int removeBomb(struct Bomb *b) { in removeBomb() function
941 removeBomb(aliens.headBomb); in freeBombs()
/dports/games/bombherman/Bomb-her-man-8f5aa22/src/atomic-center/
H A Dbomb.cpp93 AtomicCenter::removeBomb(coords); in explode()
120 map::Map::removeBomb(coords); in explode()
H A Datomic-center.hpp57 static void removeBomb (map::Coords & c) { bombs[c.x][c.y] = NULL; } in removeBomb() function in bombherman::bomb::AtomicCenter
/dports/games/bombherman/Bomb-her-man-8f5aa22/src/map/
H A Dmap.hpp100 static void removeBomb(Coords & c);
H A Dmap.cpp268 Map::removeBomb(Coords & c) in removeBomb() function in Map
/dports/games/granatier/granatier-21.12.3/src/
H A Dgame.h213 void removeBomb(Bomb* bomb);
H A Dgame.cpp705 void Game::removeBomb(Bomb* bomb) in removeBomb() function in Game
H A Dgamescene.cpp838 m_game->removeBomb(dynamic_cast <Bomb*> (bombItem->getModel())); in removeBombItem()