Searched refs:removeCity (Results 1 – 6 of 6) sorted by relevance
43 self.ui.citiesList.itemDoubleClicked.connect(self.removeCity)96 def removeCity(self, item): member in QueryDialog
140 bool removeCity();
87 connect(ld->RemoveButton, SIGNAL(clicked()), this, SLOT(removeCity())); in LocationDialog()284 bool LocationDialog::removeCity() in removeCity() function in LocationDialog
1097 bool removeCity(Vector<int> pos);
1609 removeCity(old_city->getPos()); in moveBuilding()1745 case Maptile::CITY: return removeCity(pos); in removeLocation()2037 bool GameMap::removeCity(Vector<int> pos) in removeCity() function in GameMap2461 erased |= removeCity(tile); in eraseTile()
975 removeCity(c) in removeCity() function1065 removeCity(city);1578 removeCity(c);