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Searched refs:renderBezier (Results 1 – 4 of 4) sorted by relevance

/dports/audio/bshapr-lv2/BShapr-0.13/src/
H A DShape.hpp79 virtual void renderBezier (const Node& n1, const Node& n2);
124 renderBezier (nodes_[0], nodes_[1]); in setDefaultShape()
186 … = (p >= 2 ? p - 2 : 0); (i <= p + 1) && (i + 1 < nodes_.size); ++ i) renderBezier (nodes_[i], nod… in insertRawNode()
234 …os >= 2 ? pos - 2 : 0); (i <= pos + 1) && (i + 1 < nodes_.size); ++i) renderBezier (nodes_[i], nod… in changeRawNode()
256 … (pos >= 2 ? pos - 2 : 0); (i <= pos) && (i + 1 < nodes_.size); ++ i) renderBezier (nodes_[i], nod… in deleteNode()
435 for (unsigned int i = 0; i + 1 < nodes_.size; ++i) renderBezier (nodes_[i], nodes_[i+1]); in validateShape()
498 template<size_t sz> void Shape<sz>::renderBezier (const Node& n1, const Node& n2) in renderBezier() function in Shape
/dports/audio/boops-lv2/BOops-1.8.2/src/
H A DShape.hpp79 virtual void renderBezier (const Node& n1, const Node& n2);
124 renderBezier (nodes_[0], nodes_[1]); in setDefaultShape()
186 … = (p >= 2 ? p - 2 : 0); (i <= p + 1) && (i + 1 < nodes_.size); ++ i) renderBezier (nodes_[i], nod… in insertRawNode()
234 …os >= 2 ? pos - 2 : 0); (i <= pos + 1) && (i + 1 < nodes_.size); ++i) renderBezier (nodes_[i], nod… in changeRawNode()
256 … (pos >= 2 ? pos - 2 : 0); (i <= pos) && (i + 1 < nodes_.size); ++ i) renderBezier (nodes_[i], nod… in deleteNode()
435 for (unsigned int i = 0; i + 1 < nodes_.size; ++i) renderBezier (nodes_[i], nodes_[i+1]); in validateShape()
498 template<size_t sz> void Shape<sz>::renderBezier (const Node& n1, const Node& n2) in renderBezier() function in Shape
/dports/audio/bharvestr-lv2/BHarvestr-7e6a1e7c81d0af61d4fabcd823978d62c8970502/src/
H A DShape.hpp79 virtual void renderBezier (const Node& n1, const Node& n2);
124 renderBezier (nodes_[0], nodes_[1]); in setDefaultShape()
186 … = (p >= 2 ? p - 2 : 0); (i <= p + 1) && (i + 1 < nodes_.size); ++ i) renderBezier (nodes_[i], nod… in insertRawNode()
234 …os >= 2 ? pos - 2 : 0); (i <= pos + 1) && (i + 1 < nodes_.size); ++i) renderBezier (nodes_[i], nod… in changeRawNode()
256 … (pos >= 2 ? pos - 2 : 0); (i <= pos) && (i + 1 < nodes_.size); ++ i) renderBezier (nodes_[i], nod… in deleteNode()
435 for (unsigned int i = 0; i + 1 < nodes_.size; ++i) renderBezier (nodes_[i], nodes_[i+1]); in validateShape()
498 template<size_t sz> void Shape<sz>::renderBezier (const Node& n1, const Node& n2) in renderBezier() function in Shape
/dports/audio/bschaffl-lv2/BSchaffl-1.4.8/src/
H A DShape.hpp79 virtual void renderBezier (const Node& n1, const Node& n2);
124 renderBezier (nodes_[0], nodes_[1]); in setDefaultShape()
186 … = (p >= 2 ? p - 2 : 0); (i <= p + 1) && (i + 1 < nodes_.size); ++ i) renderBezier (nodes_[i], nod… in insertRawNode()
234 …os >= 2 ? pos - 2 : 0); (i <= pos + 1) && (i + 1 < nodes_.size); ++i) renderBezier (nodes_[i], nod… in changeRawNode()
256 … (pos >= 2 ? pos - 2 : 0); (i <= pos) && (i + 1 < nodes_.size); ++ i) renderBezier (nodes_[i], nod… in deleteNode()
435 for (unsigned int i = 0; i + 1 < nodes_.size; ++i) renderBezier (nodes_[i], nodes_[i+1]); in validateShape()
498 template<size_t sz> void Shape<sz>::renderBezier (const Node& n1, const Node& n2) in renderBezier() function in Shape