Searched refs:renderCommandsEvent (Results 1 – 10 of 10) sorted by relevance
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | i_smp.c | 50 static SDL_cond *renderCommandsEvent; variable 147 SDL_CondWait(renderCommandsEvent, smp_mutex); in SMP_RendererSleep() 182 SDL_CondSignal(renderCommandsEvent); in SMP_WakeRenderer() 264 renderCommandsEvent = SDL_CreateCond(); in SMP_Init() 266 if (renderCommandsEvent && renderCompletedEvent) in SMP_Init() 307 if (renderCommandsEvent) in SMP_Free() 309 SDL_DestroyCond(renderCommandsEvent); in SMP_Free() 310 renderCommandsEvent = NULL; in SMP_Free()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/sdl/ |
H A D | sdl_glimp.c | 720 static SDL_cond *renderCommandsEvent = NULL; variable 738 if (renderCommandsEvent != NULL) in GLimp_ShutdownRenderThread() 740 SDL_DestroyCond(renderCommandsEvent); in GLimp_ShutdownRenderThread() 741 renderCommandsEvent = NULL; in GLimp_ShutdownRenderThread() 805 renderCommandsEvent = SDL_CreateCond(); in GLimp_SpawnRenderThread() 806 if (renderCommandsEvent == NULL) in GLimp_SpawnRenderThread() 866 SDL_CondWait(renderCommandsEvent, smpMutex); in GLimp_RendererSleep() 910 SDL_CondSignal(renderCommandsEvent); in GLimp_WakeRenderer()
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/dports/games/ioquake3/ioquake3-1.36/code/sdl/ |
H A D | sdl_glimp.c | 783 static SDL_cond *renderCommandsEvent = NULL; variable 801 if (renderCommandsEvent != NULL) in GLimp_ShutdownRenderThread() 803 SDL_DestroyCond(renderCommandsEvent); in GLimp_ShutdownRenderThread() 804 renderCommandsEvent = NULL; in GLimp_ShutdownRenderThread() 868 renderCommandsEvent = SDL_CreateCond(); in GLimp_SpawnRenderThread() 869 if (renderCommandsEvent == NULL) in GLimp_SpawnRenderThread() 929 SDL_CondWait(renderCommandsEvent, smpMutex); in GLimp_RendererSleep() 973 SDL_CondSignal(renderCommandsEvent); in GLimp_WakeRenderer()
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/dports/games/ioquake3-server/ioquake3-1.36/code/sdl/ |
H A D | sdl_glimp.c | 783 static SDL_cond *renderCommandsEvent = NULL; variable 801 if (renderCommandsEvent != NULL) in GLimp_ShutdownRenderThread() 803 SDL_DestroyCond(renderCommandsEvent); in GLimp_ShutdownRenderThread() 804 renderCommandsEvent = NULL; in GLimp_ShutdownRenderThread() 868 renderCommandsEvent = SDL_CreateCond(); in GLimp_SpawnRenderThread() 869 if (renderCommandsEvent == NULL) in GLimp_SpawnRenderThread() 929 SDL_CondWait(renderCommandsEvent, smpMutex); in GLimp_RendererSleep() 973 SDL_CondSignal(renderCommandsEvent); in GLimp_WakeRenderer()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/unix/ |
H A D | sdl_glimp.c | 1028 static SDL_cond *renderCommandsEvent = NULL; variable 1041 if (renderCommandsEvent != NULL) in GLimp_ShutdownRenderThread() 1043 SDL_DestroyCond(renderCommandsEvent); in GLimp_ShutdownRenderThread() 1044 renderCommandsEvent = NULL; in GLimp_ShutdownRenderThread() 1098 renderCommandsEvent = SDL_CreateCond(); in GLimp_SpawnRenderThread() 1099 if (renderCommandsEvent == NULL) in GLimp_SpawnRenderThread() 1149 SDL_CondWait(renderCommandsEvent, smpMutex); in GLimp_RendererSleep() 1185 SDL_CondSignal(renderCommandsEvent); in GLimp_WakeRenderer()
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H A D | linux_glimp.c | 1559 static pthread_cond_t renderCommandsEvent = PTHREAD_COND_INITIALIZER; variable 1584 pthread_cond_init( &renderCommandsEvent, NULL ); in GLimp_SpawnRenderThread() 1624 pthread_cond_wait( &renderCommandsEvent, &smpMutex ); in GLimp_RendererSleep() 1660 pthread_cond_signal( &renderCommandsEvent ); in GLimp_WakeRenderer()
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/dports/games/evq3/evq3/code/sdl/ |
H A D | sdl_glimp.c | 1224 static SDL_cond *renderCommandsEvent = NULL; variable 1242 if (renderCommandsEvent != NULL) in GLimp_ShutdownRenderThread() 1244 SDL_DestroyCond(renderCommandsEvent); in GLimp_ShutdownRenderThread() 1245 renderCommandsEvent = NULL; in GLimp_ShutdownRenderThread() 1309 renderCommandsEvent = SDL_CreateCond(); in GLimp_SpawnRenderThread() 1310 if (renderCommandsEvent == NULL) in GLimp_SpawnRenderThread() 1370 SDL_CondWait(renderCommandsEvent, smpMutex); in GLimp_RendererSleep() 1414 SDL_CondSignal(renderCommandsEvent); in GLimp_WakeRenderer()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/sdl/ |
H A D | sdl_glimp.c | 1028 static SDL_cond *renderCommandsEvent = NULL; variable 1046 if (renderCommandsEvent != NULL) in GLimp_ShutdownRenderThread() 1048 SDL_DestroyCond(renderCommandsEvent); in GLimp_ShutdownRenderThread() 1049 renderCommandsEvent = NULL; in GLimp_ShutdownRenderThread() 1113 renderCommandsEvent = SDL_CreateCond(); in GLimp_SpawnRenderThread() 1114 if (renderCommandsEvent == NULL) in GLimp_SpawnRenderThread() 1174 SDL_CondWait(renderCommandsEvent, smpMutex); in GLimp_RendererSleep() 1218 SDL_CondSignal(renderCommandsEvent); in GLimp_WakeRenderer()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/sdl/ |
H A D | sdl_glimp.c | 1028 static SDL_cond *renderCommandsEvent = NULL; variable 1046 if (renderCommandsEvent != NULL) in GLimp_ShutdownRenderThread() 1048 SDL_DestroyCond(renderCommandsEvent); in GLimp_ShutdownRenderThread() 1049 renderCommandsEvent = NULL; in GLimp_ShutdownRenderThread() 1113 renderCommandsEvent = SDL_CreateCond(); in GLimp_SpawnRenderThread() 1114 if (renderCommandsEvent == NULL) in GLimp_SpawnRenderThread() 1174 SDL_CondWait(renderCommandsEvent, smpMutex); in GLimp_RendererSleep() 1218 SDL_CondSignal(renderCommandsEvent); in GLimp_WakeRenderer()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/win32/ |
H A D | win_glimp.c | 1489 HANDLE renderCommandsEvent; variable 1511 renderCommandsEvent = CreateEvent( NULL, TRUE, FALSE, NULL ); in GLimp_SpawnRenderThread() 1547 WaitForSingleObject( renderCommandsEvent, INFINITE ); in GLimp_RendererSleep() 1554 ResetEvent( renderCommandsEvent ); in GLimp_RendererSleep() 1582 SetEvent( renderCommandsEvent ); in GLimp_WakeRenderer()
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