Searched refs:renderOffscreenIndicator (Results 1 – 6 of 6) sorted by relevance
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudtarget.h | 534 …void renderOffscreenIndicator(vec2d *coords, int dir, float distance, float half_triangle_sep, boo…
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H A D | hudtarget.cpp | 6283 renderOffscreenIndicator(&coords, dir, dist, half_triangle_sep, true); in render() 6451 void HudGaugeOffscreen::renderOffscreenIndicator(vec2d *coords, int dir, float distance, float half… in renderOffscreenIndicator() function in HudGaugeOffscreen
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudtarget.h | 555 …void renderOffscreenIndicator(vec2d *coords, int dir, float distance, float half_triangle_sep, boo…
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H A D | hudtarget.cpp | 6325 renderOffscreenIndicator(&coords, dir, dist, half_triangle_sep, true); in render() 6497 void HudGaugeOffscreen::renderOffscreenIndicator(vec2d *coords, int dir, float distance, float half… in renderOffscreenIndicator() function in HudGaugeOffscreen
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/libs/ |
H A D | graphics.cpp | 1075 offscreengauge->renderOffscreenIndicator(&outpoint, dir, distance, tri_separation, true);
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/ |
H A D | lua.cpp | 13420 offscreengauge->renderOffscreenIndicator(&outpoint, dir, distance, tri_separation, true);
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