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Searched refs:renderSight (Results 1 – 4 of 4) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudtarget.h564 void renderSight(int indicator_frame, vec3d *target_pos, vec3d *lead_target_pos);
H A Dhudtarget.cpp4151 void HudGaugeLeadSight::renderSight(int frame_offset, vec3d *target_pos, vec3d *lead_target_pos) in renderSight() function in HudGaugeLeadSight
4306 renderSight(1, &target_pos, &lead_target_pos); // render the primary weapon lead sight in render()
4343 renderSight(0, &target_pos, &lead_target_pos); // now render the secondary weapon lead sight in render()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudtarget.h585 void renderSight(int indicator_frame, vec3d *target_pos, vec3d *lead_target_pos);
H A Dhudtarget.cpp4120 void HudGaugeLeadSight::renderSight(int frame_offset, vec3d *target_pos, vec3d *lead_target_pos) in renderSight() function in HudGaugeLeadSight
4263 renderSight(1, &target_pos, &lead_target_pos); // render the primary weapon lead sight in render()
4300 renderSight(0, &target_pos, &lead_target_pos); // now render the secondary weapon lead sight in render()