Home
last modified time | relevance | path

Searched refs:renderStereo (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/
H A DSoRenderManager.h213 void renderStereo(SoGLRenderAction * action,
/dports/graphics/Coin/coin-Coin-4.0.0/src/rendering/
H A DSoRenderManager.cpp673 this->renderStereo(action, initmatrices, clearwindow_tmp, clearzbuffer); in render()
891 SoRenderManager::renderStereo(SoGLRenderAction * action, in renderStereo() function in SoRenderManager
/dports/games/libretro-scummvm/scummvm-7b1e929/audio/softsynth/mt32/
H A DSynth.cpp1912 static inline void renderStereo(bool opened, Renderer *renderer, S *stream, Bit32u len) { in renderStereo() function
1921 renderStereo(opened, renderer, stream, len); in render()
1925 renderStereo(opened, renderer, stream, len); in render()
/dports/games/scummvm/scummvm-2.5.1/audio/softsynth/mt32/
H A DSynth.cpp2058 static inline void renderStereo(bool opened, Renderer *renderer, S *stream, Bit32u len) { in renderStereo() function
2067 renderStereo(opened, renderer, stream, len); in render()
2071 renderStereo(opened, renderer, stream, len); in render()