Searched refs:render_block_fill_enh (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/plugins/gpu_neon/psx_gpu/ |
H A D | psx_gpu_parse.c | 1111 render_block_fill_enh(psx_gpu, color, x, y, width, height); in gpu_parse_enhanced()
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H A D | psx_gpu.c | 4916 void render_block_fill_enh(psx_gpu_struct *psx_gpu, u32 color, u32 x, u32 y, in render_block_fill_enh() function
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/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/plugins/gpu_neon/psx_gpu/ |
H A D | psx_gpu_parse.c | 1111 render_block_fill_enh(psx_gpu, color, x, y, width, height); in gpu_parse_enhanced()
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H A D | psx_gpu.c | 4916 void render_block_fill_enh(psx_gpu_struct *psx_gpu, u32 color, u32 x, u32 y, in render_block_fill_enh() function
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