Searched refs:render_pass_output (Results 1 – 2 of 2) sorted by relevance
616 SkPixmap render_pass_output; in CopyDrawnRenderPass() local617 if (!current_canvas_->peekPixels(&render_pass_output)) in CopyDrawnRenderPass()620 render_pass_output = in CopyDrawnRenderPass()621 SkPixmap(render_pass_output.info() in CopyDrawnRenderPass()625 render_pass_output.addr(geometry.sampling_bounds.x(), in CopyDrawnRenderPass()627 render_pass_output.rowBytes()); in CopyDrawnRenderPass()642 render_pass_output, method, geometry.result_bounds.width(), in CopyDrawnRenderPass()
599 SkPixmap render_pass_output; in CopyDrawnRenderPass() local600 if (!current_canvas_->peekPixels(&render_pass_output)) in CopyDrawnRenderPass()603 render_pass_output = in CopyDrawnRenderPass()604 SkPixmap(render_pass_output.info() in CopyDrawnRenderPass()608 render_pass_output.addr(geometry.sampling_bounds.x(), in CopyDrawnRenderPass()610 render_pass_output.rowBytes()); in CopyDrawnRenderPass()625 render_pass_output, method, geometry.result_bounds.width(), in CopyDrawnRenderPass()