Searched refs:render_pass_scissor_in_draw_space (Results 1 – 2 of 2) sorted by relevance
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/components/viz/service/display/ |
H A D | direct_renderer.cc | 645 gfx::Rect render_pass_scissor_in_draw_space = surface_rect_in_draw_space; in DrawRenderPass() local 650 render_pass_scissor_in_draw_space.Intersect( in DrawRenderPass() 655 render_pass_scissor_in_draw_space.Intersect( in DrawRenderPass() 660 !render_pass_scissor_in_draw_space.Contains(surface_rect_in_draw_space); in DrawRenderPass() 691 mode, MoveFromDrawToWindowSpace(render_pass_scissor_in_draw_space)); in DrawRenderPass() 694 last_root_render_pass_scissor_rect_ = render_pass_scissor_in_draw_space; in DrawRenderPass() 706 ShouldSkipQuad(quad, render_pass_scissor_in_draw_space)) { in DrawRenderPass() 712 FlushPolygons(&poly_list, render_pass_scissor_in_draw_space, in DrawRenderPass() 731 SetScissorStateForQuad(quad, render_pass_scissor_in_draw_space, in DrawRenderPass() 736 FlushPolygons(&poly_list, render_pass_scissor_in_draw_space, in DrawRenderPass() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/components/viz/service/display/ |
H A D | direct_renderer.cc | 609 gfx::Rect render_pass_scissor_in_draw_space = surface_rect_in_draw_space; in DrawRenderPass() local 614 render_pass_scissor_in_draw_space.Intersect( in DrawRenderPass() 619 render_pass_scissor_in_draw_space.Intersect( in DrawRenderPass() 624 !render_pass_scissor_in_draw_space.Contains(surface_rect_in_draw_space); in DrawRenderPass() 656 mode, MoveFromDrawToWindowSpace(render_pass_scissor_in_draw_space)); in DrawRenderPass() 659 last_root_render_pass_scissor_rect_ = render_pass_scissor_in_draw_space; in DrawRenderPass() 671 ShouldSkipQuad(quad, render_pass_scissor_in_draw_space)) { in DrawRenderPass() 677 FlushPolygons(&poly_list, render_pass_scissor_in_draw_space, in DrawRenderPass() 696 SetScissorStateForQuad(quad, render_pass_scissor_in_draw_space, in DrawRenderPass() 701 FlushPolygons(&poly_list, render_pass_scissor_in_draw_space, in DrawRenderPass() [all …]
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