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Searched refs:rendergametic (Results 1 – 7 of 7) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dd_main.h23 extern tic_t rendergametic;
H A Dd_main.c628 tic_t rendergametic; variable
722 if (lastdraw || singletics || gametic > rendergametic) in D_SRB2Loop()
724 rendergametic = gametic; in D_SRB2Loop()
H A Dd_clisrv.c4740 if (!dedicated) rendergametic = gametic; in Local_Maketic()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dd_main.h47 extern tic_t rendergametic;
H A Dr_main.c1397 fog_bltic = (rendergametic>>1) & 0x001F; // 0..31, one cycle per fog_tic in R_SetupFrame()
1398 fog_tic = (rendergametic>>6) & 0x0FFF; // tic per 1.78 seconds in R_SetupFrame()
1399 if( (fog_nexttic - rendergametic) > 0x00FF ) in R_SetupFrame()
1401 fog_nexttic = rendergametic + 5; in R_SetupFrame()
1405 fog_wave2 += (((int)(fog_wave1+rendergametic)&0x03FF) - 0x01FF) >> 4; in R_SetupFrame()
H A Dd_main.c881 tic_t rendergametic; // The last gametic that was rendered. variable
971 if (singletics || gametic > rendergametic) in D_DoomLoop()
974 rendergametic = gametic; in D_DoomLoop()
H A Dd_clisrv.c5611 rendergametic=gametic; in Local_Maketic()