Searched refs:renderlayer (Results 1 – 5 of 5) sorted by relevance
/dports/graphics/blender/blender-2.91.0/source/blender/compositor/operations/ |
H A D | COM_MultilayerImageOperation.h | 37 void setRenderLayer(RenderLayer *renderlayer) in setRenderLayer() argument 39 this->m_renderlayer = renderlayer; in setRenderLayer()
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/dports/graphics/mapserver/mapserver-7.6.4/ |
H A D | maputfgrid.cpp | 184 int renderlayer; member in UTFGridRenderer 336 r->renderlayer = 0; in utfgridCreateImage() 579 r->renderlayer = 1; in utfgridStartLayer() 605 if(r->renderlayer) { in utfgridEndLayer() 608 r->renderlayer = 0; in utfgridEndLayer() 621 if(!r->renderlayer) in utfgridStartShape()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/render/ |
H A D | merge.cpp | 109 string name, string &renderlayer, string &pass, string &channel, bool multiview_channels) in parse_channel_name() argument 121 renderlayer = name; in parse_channel_name() 124 renderlayer += "." + view; in parse_channel_name()
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H A D | denoising.cpp | 91 string name, string &renderlayer, string &pass, string &channel, bool multiview_channels) in parse_channel_name() argument 103 renderlayer = name; in parse_channel_name() 106 renderlayer += "." + view; in parse_channel_name()
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/dports/games/NBlood/NBlood-a1689a4/platform/Apple/EDuke32.xcodeproj/ |
H A D | project.pbxproj | 84 …08E94819F1AC540091588D /* renderlayer.h in Headers */ = {isa = PBXBuildFile; fileRef = 0008E8C719F… 256 …1382BC19F361B60007DA6C /* renderlayer.h in Headers */ = {isa = PBXBuildFile; fileRef = 0008E8C719F… 787 …1AC530091588D /* renderlayer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType =… 1440 0008E8C719F1AC530091588D /* renderlayer.h */, 1898 0008E94819F1AC540091588D /* renderlayer.h in Headers */, 2027 001382BC19F361B60007DA6C /* renderlayer.h in Headers */,
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