/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Activities/ |
H A D | Resupply.cs | 28 readonly Repairable repairable; field in OpenRA.Mods.Common.Activities.Resupply 50 repairable = self.TraitOrDefault<Repairable>(); in Resupply() 60 || ((repairable == null || !repairable.Info.RepairActors.Contains(host.Info.Name)) in Resupply() 259 …var hpToRepair = repairable != null && repairable.Info.HpPerStep > 0 ? repairable.Info.HpPerStep :… in RepairTick()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Orders/ |
H A D | RepairOrderGenerator.cs | 57 var repairable = underCursor.TraitOrDefault<Repairable>(); in OrderInner() 58 if (repairable != null) in OrderInner() 59 repairBuilding = repairable.FindRepairBuilding(underCursor); in OrderInner()
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/dports/graphics/dataplot/dataplot-2c1b27601a3b7523449de612613eadeead9a8f70/lib/frmenus/reli/ |
H A D | discrepa.top | 8 made between nonrepairable and repairable systems. 10 removed from service. In a repairable system, failed 19 For repairable systems, repairs occur sequentially
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H A D | nonrep.top | 8 made between nonrepairable and repairable systems. 10 removed from service. In a repairable system, failed
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H A D | renewal.top | 7 NIST/SEMATECH Handbook <xcl: web handbook models for repairable systems>
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H A D | discrene.top | 15 non-repairable system. Exponential, Weibull, and
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H A D | nonrenew.top | 7 NIST/SEMATECH Handbook <xcl: web handbook models for repairable systems>
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H A D | repair.top | 9 Models for Repairable Systems <xcl: web handbook models for repairable systems>
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/dports/graphics/libdmtx/libdmtx-0.7.5/ |
H A D | dmtxreedsol.c | 158 DmtxBoolean error, repairable; in RsDecode() local 210 repairable = RsFindErrorLocatorPoly(&elp, &syn, blockErrorWords, blockMaxCorrectable); in RsDecode() 211 if(!repairable) in RsDecode() 215 repairable = RsFindErrorLocations(&loc, &elp); in RsDecode() 216 if(!repairable) in RsDecode()
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | veh_utils.cpp | 62 repairable in most_repairable_part() enumerator 87 repairable_cache[ &vpr.part()] = repairable_status::repairable; in most_repairable_part()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | veh_utils.cpp | 62 repairable in most_repairable_part() enumerator 87 repairable_cache[ &vpr.part()] = repairable_status::repairable; in most_repairable_part()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Air/ |
H A D | Aircraft.cs | 196 Repairable repairable; field in OpenRA.Mods.Common.Traits.Aircraft 294 repairable = self.TraitOrDefault<Repairable>(); in Created() 525 var canRepairAtActor = repairable != null && repairable.Info.RepairActors.Contains(a.Info.Name); in AircraftCanEnter() 536 var canRepairAtActor = repairable != null && repairable.Info.RepairActors.Contains(a.Info.Name); in AircraftCanResupplyAt() 657 …return repairable != null && repairable.Info.RepairActors.Contains(host.Info.Name) && self.GetDama… in CanRepairAt()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/nalwor/forest/ |
H A D | AssassinRepairerAdder.java | 193 for (final String repairable: priceList.keySet()) { in setRepairItem() 194 if (itemName.toLowerCase().equals(repairable.toLowerCase())) { in setRepairItem() 195 currentRepairItem = repairable; in setRepairItem()
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/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.platform.text/org.eclipse.jface.text/src/org/eclipse/jface/text/ |
H A D | DefaultDocumentAdapter.java | 130 IRepairableDocument repairable= (IRepairableDocument) document; in repairLineInformation() local 131 repairable.repairLineInformation(); in repairLineInformation()
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/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/ |
H A D | UnitDef.cpp | 131 , repairable(false) in UnitDef()
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H A D | UnitDef.h | 196 bool repairable; member
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/dports/net-mgmt/observium/observium/mibs/hp/ |
H A D | HPNSAEVENT-MIB | 632 Bit 2: 0 = not-repairable, 1 = repairable 875 Bit 2: 0 = not-repairable, 1 = repairable
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/dports/games/spring/spring_98.0/rts/Sim/Units/ |
H A D | UnitDef.h | 227 bool repairable; member
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H A D | UnitDef.cpp | 152 , repairable(false) in UnitDef() 329 repairable = udTable.GetBool("repairable", true); in UnitDef()
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/dports/lang/swi-pl/swipl-8.2.3/packages/xpce/man/userguide/ |
H A D | error.doc | 134 On trapping certain `repairable` errors, \product{} will first raise an {\em
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/dports/games/openage/openage-0.3.0-1262-ga554ab49/doc/ideas/ |
H A D | gameplay.md | 181 - Destructible, repairable, ...
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/dports/games/spring/spring_98.0/rts/Sim/Units/UnitTypes/ |
H A D | Builder.cpp | 150 return (u->unitDef->repairable); in CanRepairUnit()
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/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaUnitDefs.cpp | 849 ADD_BOOL("repairable", ud.repairable); in InitParamMap()
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/dports/games/spring/spring_98.0/rts/Sim/Units/CommandAI/ |
H A D | BuilderCAI.cpp | 727 …canRepairUnit &= ((unit->beingBuilt) || (unit->unitDef->repairable && (unit->health < unit->maxHea… in ExecuteRepair()
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/ |
H A D | CHANGELOG.md | 146 …harassing Exuari during repair journey, add Engineering messages when max repairable health reached
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