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Searched refs:reportgameackmessage (Results 1 – 4 of 4) sorted by relevance

/dports/games/pokerth/pokerth-1.1.2-rc/src/net/common/
H A Dnetpacketvalidator.cpp1137 const ReportGameAckMessage &msg = packet.GetMsg()->reportgameackmessage(); in ValidateReportGameAckMessage()
H A Dclientstate.cpp832 const ReportGameAckMessage &netReportAck = tmpPacket->GetMsg()->reportgameackmessage(); in HandlePacket()
/dports/games/pokerth/pokerth-1.1.2-rc/src/third_party/protobuf/
H A Dpokerth.pb.h11692 inline const ::ReportGameAckMessage& reportgameackmessage() const;
11695 inline void set_allocated_reportgameackmessage(::ReportGameAckMessage* reportgameackmessage);
23207 inline const ::ReportGameAckMessage& PokerTHMessage::reportgameackmessage() const { in reportgameackmessage() function
23227 … PokerTHMessage::set_allocated_reportgameackmessage(::ReportGameAckMessage* reportgameackmessage) { in set_allocated_reportgameackmessage() argument
23229 reportgameackmessage_ = reportgameackmessage; in set_allocated_reportgameackmessage()
23230 if (reportgameackmessage) { in set_allocated_reportgameackmessage()
H A Dpokerth.pb.cc27722 73, this->reportgameackmessage(), output);
28313 this->reportgameackmessage());
28633 … mutable_reportgameackmessage()->::ReportGameAckMessage::MergeFrom(from.reportgameackmessage());
28882 if (!this->reportgameackmessage().IsInitialized()) return false;