Searched refs:reportgameackmessage (Results 1 – 4 of 4) sorted by relevance
1137 const ReportGameAckMessage &msg = packet.GetMsg()->reportgameackmessage(); in ValidateReportGameAckMessage()
832 const ReportGameAckMessage &netReportAck = tmpPacket->GetMsg()->reportgameackmessage(); in HandlePacket()
11692 inline const ::ReportGameAckMessage& reportgameackmessage() const;11695 inline void set_allocated_reportgameackmessage(::ReportGameAckMessage* reportgameackmessage);23207 inline const ::ReportGameAckMessage& PokerTHMessage::reportgameackmessage() const { in reportgameackmessage() function23227 … PokerTHMessage::set_allocated_reportgameackmessage(::ReportGameAckMessage* reportgameackmessage) { in set_allocated_reportgameackmessage() argument23229 reportgameackmessage_ = reportgameackmessage; in set_allocated_reportgameackmessage()23230 if (reportgameackmessage) { in set_allocated_reportgameackmessage()
27722 73, this->reportgameackmessage(), output);28313 this->reportgameackmessage());28633 … mutable_reportgameackmessage()->::ReportGameAckMessage::MergeFrom(from.reportgameackmessage());28882 if (!this->reportgameackmessage().IsInitialized()) return false;