Searched refs:reportgamemessage_ (Results 1 – 2 of 2) sorted by relevance
12019 ::ReportGameMessage* reportgamemessage_;23159 if (reportgamemessage_ != NULL) reportgamemessage_->::ReportGameMessage::Clear(); in clear_reportgamemessage()23165 return reportgamemessage_ != NULL ? *reportgamemessage_ : *default_instance().reportgamemessage_; in reportgamemessage()23167 return reportgamemessage_ != NULL ? *reportgamemessage_ : *default_instance_->reportgamemessage_; in reportgamemessage()23172 if (reportgamemessage_ == NULL) reportgamemessage_ = new ::ReportGameMessage; in mutable_reportgamemessage()23174 return reportgamemessage_; in mutable_reportgamemessage()23178 ::ReportGameMessage* temp = reportgamemessage_; in release_reportgamemessage()23179 reportgamemessage_ = NULL; in release_reportgamemessage()23183 delete reportgamemessage_; in set_allocated_reportgamemessage() local23184 reportgamemessage_ = reportgamemessage; in set_allocated_reportgamemessage()
25628 reportgamemessage_ = const_cast< ::ReportGameMessage*>(25631 reportgamemessage_ = const_cast< ::ReportGameMessage*>(&::ReportGameMessage::default_instance());25775 reportgamemessage_ = NULL;25870 delete reportgamemessage_;26134 if (reportgamemessage_ != NULL) reportgamemessage_->::ReportGameMessage::Clear();28987 std::swap(reportgamemessage_, other->reportgamemessage_);