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Searched refs:reptiledesc (Results 1 – 2 of 2) sorted by relevance

/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dcontent.cpp343 …R', 0x8080C0, "Reptile", moReptile, CF_FACE_SIDE | CF_STUNNABLE, RESERVED, moReptile, reptiledesc )
1032 …LL( '.', 0xFFFF00, "Reptile floor", waReptile, ZERO | WF_REPTILE, RESERVED, 0, sgNone, reptiledesc)
1033 …, 0xFFFF00, "Reptile bridge", waReptileBridge, ZERO | WF_REPTILE, RESERVED, 0, sgNone, reptiledesc)
1420 LAND( 0xFFFF00, "Reptiles", laReptile, ZERO, itDodeca, RESERVED, reptiledesc)
H A Dclasses.cpp366 const char *reptiledesc = variable