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Searched refs:require_repeat_mission (Results 1 – 4 of 4) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/missionui/
H A Dmissiondebrief.cpp1322 bool require_repeat_mission = (Campaign.current_mission == Campaign.next_mission); in debrief_accept() local
1327 …ur].flags & CMISSION_FLAG_HAS_LOOP) && (Campaign.loop_mission != -1) && !require_repeat_mission ) { in debrief_accept()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/missionui/
H A Dmissiondebrief.cpp1357 bool require_repeat_mission = (Campaign.current_mission == Campaign.next_mission); in debrief_accept() local
1362 …ur].flags & CMISSION_FLAG_HAS_LOOP) && (Campaign.loop_mission != -1) && !require_repeat_mission ) { in debrief_accept()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/network/
H A Dmultiui.cpp8754 bool require_repeat_mission = (Campaign.current_mission == Campaign.next_mission); in multi_maybe_set_mission_loop() local
8757 …ur].flags & CMISSION_FLAG_HAS_LOOP) && (Campaign.loop_mission != -1) && !require_repeat_mission ) { in multi_maybe_set_mission_loop()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/network/
H A Dmultiui.cpp8694 bool require_repeat_mission = (Campaign.current_mission == Campaign.next_mission); in multi_maybe_set_mission_loop() local
8697 …ur].flags & CMISSION_FLAG_HAS_LOOP) && (Campaign.loop_mission != -1) && !require_repeat_mission ) { in multi_maybe_set_mission_loop()