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Searched refs:require_valid (Results 1 – 9 of 9) sorted by relevance

/dports/lang/v8/v8-9.6.180.12/test/fuzzer/
H A Dwasm-fuzzer-common.h44 bool require_valid = false);
H A Dwasm-fuzzer-common.cc548 bool require_valid) { in FuzzWasmModule() argument
604 if (require_valid && FLAG_wasm_fuzzer_gen_test) { in FuzzWasmModule()
622 if (!require_valid && FLAG_wasm_fuzzer_gen_test) { in FuzzWasmModule()
630 CHECK_IMPLIES(require_valid, validates); in FuzzWasmModule()
H A Dwasm-compile.cc2253 constexpr bool require_valid = true; in LLVMFuzzerTestOneInput() local
2259 WasmCompileFuzzer().FuzzWasmModule({data, size}, require_valid); in LLVMFuzzerTestOneInput()
/dports/dns/dnsviz/dnsviz-0.9.2/dnsviz/analysis/
H A Doffline.py714 (not require_valid or x.is_valid_response()))
722 (not require_valid or x.is_valid_response()))
730 (not require_valid or x.is_valid_response()))
796 (not require_valid or x.is_valid_response()))
978 require_valid = False
991 require_valid = False
997 require_valid = True
1003 require_valid = False
1062 require_valid = True
1066 require_valid = True
[all …]
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/
H A Dvalptridx.h248 class valptridx<managed_type>::partial_policy::require_valid
270 return check_allowed_invalid_index(i) || require_valid::check_nothrow_index(i); in check_nothrow_index()
275 constexpr std::false_type valptridx<managed_type>::partial_policy::require_valid::allow_nullptr;
294 public partial_policy::require_valid,
301 public partial_policy::require_valid,
H A Dfwd-valptridx.h51 class require_valid;
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dmon-util.h512 actor *actor_by_mid(mid_t m, bool require_valid = false);
513 monster *monster_by_mid(mid_t m, bool require_valid = false);
H A Dmon-util.cc4841 actor *actor_by_mid(mid_t m, bool require_valid) in actor_by_mid() argument
4845 return monster_by_mid(m, require_valid); in actor_by_mid()
4848 monster *monster_by_mid(mid_t m, bool require_valid) in monster_by_mid() argument
4850 if (!require_valid) in monster_by_mid()
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_battlealgorithm.cpp426 bool Game_BattleAlgorithm::AlgorithmBase::RepeatNext(bool require_valid) { in RepeatNext() argument
428 if (cur_repeat >= repeat || (require_valid && !IsCurrentTargetValid())) { in RepeatNext()