Searched refs:require_valid (Results 1 – 9 of 9) sorted by relevance
/dports/lang/v8/v8-9.6.180.12/test/fuzzer/ |
H A D | wasm-fuzzer-common.h | 44 bool require_valid = false);
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H A D | wasm-fuzzer-common.cc | 548 bool require_valid) { in FuzzWasmModule() argument 604 if (require_valid && FLAG_wasm_fuzzer_gen_test) { in FuzzWasmModule() 622 if (!require_valid && FLAG_wasm_fuzzer_gen_test) { in FuzzWasmModule() 630 CHECK_IMPLIES(require_valid, validates); in FuzzWasmModule()
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H A D | wasm-compile.cc | 2253 constexpr bool require_valid = true; in LLVMFuzzerTestOneInput() local 2259 WasmCompileFuzzer().FuzzWasmModule({data, size}, require_valid); in LLVMFuzzerTestOneInput()
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/dports/dns/dnsviz/dnsviz-0.9.2/dnsviz/analysis/ |
H A D | offline.py | 714 (not require_valid or x.is_valid_response())) 722 (not require_valid or x.is_valid_response())) 730 (not require_valid or x.is_valid_response())) 796 (not require_valid or x.is_valid_response())) 978 require_valid = False 991 require_valid = False 997 require_valid = True 1003 require_valid = False 1062 require_valid = True 1066 require_valid = True [all …]
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/ |
H A D | valptridx.h | 248 class valptridx<managed_type>::partial_policy::require_valid 270 return check_allowed_invalid_index(i) || require_valid::check_nothrow_index(i); in check_nothrow_index() 275 constexpr std::false_type valptridx<managed_type>::partial_policy::require_valid::allow_nullptr; 294 public partial_policy::require_valid, 301 public partial_policy::require_valid,
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H A D | fwd-valptridx.h | 51 class require_valid;
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | mon-util.h | 512 actor *actor_by_mid(mid_t m, bool require_valid = false); 513 monster *monster_by_mid(mid_t m, bool require_valid = false);
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H A D | mon-util.cc | 4841 actor *actor_by_mid(mid_t m, bool require_valid) in actor_by_mid() argument 4845 return monster_by_mid(m, require_valid); in actor_by_mid() 4848 monster *monster_by_mid(mid_t m, bool require_valid) in monster_by_mid() argument 4850 if (!require_valid) in monster_by_mid()
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | game_battlealgorithm.cpp | 426 bool Game_BattleAlgorithm::AlgorithmBase::RepeatNext(bool require_valid) { in RepeatNext() argument 428 if (cur_repeat >= repeat || (require_valid && !IsCurrentTargetValid())) { in RepeatNext()
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