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Searched refs:requiredBufferLength (Results 1 – 7 of 7) sorted by relevance

/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Memory/src/System/Buffers/Text/Utf8Formatter/
H A DUtf8Formatter.Integer.Unsigned.N.cs22 int requiredBufferLength = digitCount + commaCount; in TryFormatUInt64N()
25 requiredBufferLength += trailingZeroCount + 1; in TryFormatUInt64N()
30 requiredBufferLength++; in TryFormatUInt64N()
33 if (requiredBufferLength > buffer.Length) in TryFormatUInt64N()
39 bytesWritten = requiredBufferLength; in TryFormatUInt64N()
H A DUtf8Formatter.Integer.Unsigned.D.cs24 int requiredBufferLength = digitCount + leadingZeroCount; in TryFormatUInt64D()
28 requiredBufferLength++; in TryFormatUInt64D()
31 if (requiredBufferLength > buffer.Length) in TryFormatUInt64D()
37 bytesWritten = requiredBufferLength; in TryFormatUInt64D()
/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/
H A Dcp_save.cpp253 int requiredBufferLength; in SAV_GameSave() local
311 requiredBufferLength = mxmlSaveString(topNode, dummy, 2, MXML_NO_CALLBACK); in SAV_GameSave()
313 header.xmlSize = LittleLong(requiredBufferLength); in SAV_GameSave()
314 byte* const buf = Mem_PoolAllocTypeN(byte, requiredBufferLength + 1, cp_campaignPool); in SAV_GameSave()
321 res = mxmlSaveString(topNode, (char*)buf, requiredBufferLength + 1, MXML_NO_CALLBACK); in SAV_GameSave()
326 bufLen = compressBound(requiredBufferLength); in SAV_GameSave()
328 bufLen = requiredBufferLength; in SAV_GameSave()
334 res = compress(fbuf + sizeof(header), &bufLen, buf, requiredBufferLength); in SAV_GameSave()
344 memcpy(fbuf + sizeof(header), buf, requiredBufferLength); in SAV_GameSave()
/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/
H A Dcl_game_team.cpp224 int requiredBufferLength; in GAME_SaveTeam() local
251 requiredBufferLength = mxmlSaveString(topNode, dummy, 2, MXML_NO_CALLBACK); in GAME_SaveTeam()
253 header.xmlSize = LittleLong(requiredBufferLength); in GAME_SaveTeam()
255 byte* const buf = Mem_PoolAllocTypeN(byte, requiredBufferLength + 1, cl_genericPool); in GAME_SaveTeam()
261 mxmlSaveString(topNode, (char*)buf, requiredBufferLength + 1, MXML_NO_CALLBACK); in GAME_SaveTeam()
264 …byte* const fbuf = Mem_PoolAllocTypeN(byte, requiredBufferLength + 1 + sizeof(header), cl_genericP… in GAME_SaveTeam()
266 memcpy(fbuf + sizeof(header), buf, requiredBufferLength + 1); in GAME_SaveTeam()
270 FS_WriteFile(fbuf, requiredBufferLength + 1 + sizeof(header), filename); in GAME_SaveTeam()
/dports/devel/gdcm/gdcm-3.0.10/Source/Common/
H A DgdcmSystem.cxx405 DWORD requiredBufferLength = in ComputeFullPath() local
408 if (0 == requiredBufferLength) // means failure in ComputeFullPath()
413 out.resize(requiredBufferLength); in ComputeFullPath()
417 GetFullPathNameW(fileName, requiredBufferLength, buffer, nullptr); in ComputeFullPath()
/dports/sysutils/fusefs-ntfs/ntfs-3g_ntfsprogs-2017.3.23/libntfs-3g/
H A Dunistr.c1684 CFIndex requiredBufferLength; local
1715 &requiredBufferLength) > 0)
1717 resultLength = sizeof(char) * (requiredBufferLength + 1);
1724 &requiredBufferLength) <= 0)
/dports/devel/qtcreator/qt-creator-opensource-src-5.0.3/src/libs/qtcreatorcdbext/
H A Dqtcreatorcdbextension.cpp1511 const ULONG requiredBufferLength = static_cast<ULONG>(rc.size()) + 1; in KnownStructOutput() local
1512 if (requiredBufferLength >= *BufferSize) { in KnownStructOutput()
1513 *BufferSize = requiredBufferLength; in KnownStructOutput()