Searched refs:res_acid (Results 1 – 15 of 15) sorted by relevance
129 bool res_acid() const;
293 virtual int res_acid(bool calc_unid = true) const = 0;
976 return act.res_acid() > 0; in actor_cloud_immune()1045 return act->res_acid(); in _actor_cloud_resist()
394 int res_acid(bool calc_unid = true) const override;
393 || act->res_acid() == 3 in actor_slime_wall_immune()
610 return defender->res_acid(); in _beam_to_resist()
507 mons.res_acid(), in debug_stethoscope()
759 int res_acid(bool calc_unid = true) const override;
361 bool Form::res_acid() const in res_acid() function in Form
3995 int monster::res_acid(bool calc_unid) const in res_acid() function in monster4312 if (res_acid() == 3) in splash_with_acid()
1967 if (attacker->res_acid() >= 3) in attacker_sustain_passive_damage()
1481 else if (mons->res_acid() <= 0 && doFlavouredEffects) in mons_adjust_flavoured()2902 return mon->res_acid() >= 3; in is_harmless()
1390 if (get_form()->res_acid()) in res_corr()6099 int player::res_acid(bool calc_unid) const in res_acid() function in player
169 res_acid =
187 res_acid = pls_man_sniff.mp3