Searched refs:res_cold (Results 1 – 23 of 23) sorted by relevance
28 if (victim->res_cold() > 0 in englaciate()
199 MIRES1(res_cold, MR_RES_COLD) in MIRES1()745 MIREG(res_cold),
124 virtual int res_cold() const;
297 virtual int res_cold() const = 0;
321 int Form::res_cold() const in res_cold() function in Form721 int res_cold() const override in res_cold() function in FormDragon
957 return act.res_cold() >= 3; in actor_cloud_immune()1041 return act->res_cold(); in _actor_cloud_resist()
385 int res_cold() const override;
158 : res_cold() > 0) in can_hibernate()
597 return defender->res_cold(); in _beam_to_resist()
313 && you.res_cold() <= 0 && coinflip()) in expose_player_to_element()
503 mons.res_cold(), in debug_stethoscope()
763 int res_cold() const override;
2834 && res_cold() <= 0 && coinflip()) in expose_to_element()3745 int monster::res_cold() const in res_cold() function in monster
1331 rc += get_form()->res_cold(); in player_res_cold()6114 int player::res_cold() const in res_cold() function in player
710 && (act->is_player() || act->res_cold() < 3) in _cast_los_attack_spell()
2887 return mon->res_cold() >= 3; in is_harmless()
7646 && foe->res_cold() <= 0); in _monster_spell_goodness()
297 s16b res_cold; member
1718 bp_ptr->able.res_cold += number; in borg_notice_potions()1724 bp_ptr->able.res_cold += number; in borg_notice_potions()
3866 value += 250 * MIN(bp_ptr->able.res_cold, 5); in borg_power_aux4()
178 res_cold =
196 res_cold = pls_tone_stick.mp3
1495 rC=you.res_cold,3857 return (you.res_cold() < 1)4378 or check_monsters(LOS, cold_resistance_monsters) and you.res_cold() < 3