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Searched refs:res_fire (Results 1 – 18 of 18) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dl-moninf.cc193 MIRES1(res_fire, MR_RES_FIRE) in MIRES1()
744 MIREG(res_fire),
H A Dtransform.h123 virtual int res_fire() const;
H A Dactor.h295 virtual int res_fire() const = 0;
H A Dtransform.cc313 int Form::res_fire() const in res_fire() function in Form
705 int res_fire() const override in res_fire() function in FormDragon
H A Dcloud.cc946 return act.res_fire() >= 3; in actor_cloud_immune()
1037 return act->res_fire(); in _actor_cloud_resist()
H A Dmonster.h383 int res_fire() const override;
H A Dfight.cc590 return defender->res_fire(); in _beam_to_resist()
H A Dwiz-mon.cc502 mons.res_fire(), in debug_stethoscope()
H A Dart-func.h141 && defender->res_fire() <= 3 in _CEREBOV_melee_effects()
H A Dplayer.h761 int res_fire() const override;
H A Dmonster.cc3691 int monster::res_fire() const in res_fire() function in monster
3737 res += (res_fire() + 1) / 2; in res_steam()
5993 && res_fire() < 0 && flavour == BEAM_FIRE in react_to_damage()
H A Dbeam.cc1416 && mons->res_fire() < 0) in mons_adjust_flavoured()
2884 return mon->res_fire() >= 3; in is_harmless()
3707 return defender.is_player() || defender.res_fire() < 3; in __anonb1d1125b0802()
H A Dmon-death.cc2597 if (grid == DNGN_LAVA && mons->res_fire() < 2) in mons_check_pool()
H A Dplayer.cc1284 rf += get_form()->res_fire(); in player_res_fire()
6104 int player::res_fire() const in res_fire() function in player
/dports/games/dungeoncrawl/dc400b26-src/source/
H A Dacr.cc1630 const int res_fire = player_res_fire(); in input() local
1635 if (res_fire > 0) in input()
1638 (1 + (res_fire * res_fire))) / 10, 0, KILLED_BY_BURNING ); in input()
1641 if (res_fire <= 0) in input()
1647 if (res_fire < 0) in input()
/dports/games/mangband/mangband-1.5.3/lib/xtra/sound/
H A Dsound.cfg175 res_fire =
/dports/games/angband/Angband-4.2.2/lib/sounds/
H A Dsound.cfg193 res_fire = pls_tone_scrape.mp3
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/test/stress/
H A Dqw.rc1494 rF=you.res_fire,
3853 return (you.res_fire() < 1)
4377 return (check_monsters(LOS, fire_resistance_monsters) and you.res_fire() < 3