Searched refs:res_negative_energy (Results 1 – 13 of 13) sorted by relevance
304 virtual int res_negative_energy(bool intrinsic_only = false) const = 0;
980 return act.res_negative_energy() >= 3; in actor_cloud_immune()1049 return act->res_negative_energy(); in _actor_cloud_resist()
392 int res_negative_energy(bool intrinsic_only = false) const override;
434 set_resist(resists, MR_RES_NEG, you.res_negative_energy()); in init_player_ghost()
608 return defender->res_negative_energy(); in _beam_to_resist()
506 mons.res_negative_energy(), in debug_stethoscope()
1208 (50 - mons->res_negative_energy() * 5) / 100 - 1); in torment_cell()
3922 int monster::res_negative_energy(bool intrinsic_only) const in res_negative_energy() function in monster4248 if (res_negative_energy() >= 3) in drain()4262 if (res_negative_energy()) in drain()4263 dur /= (res_negative_energy() * 2); in drain()
770 int res_negative_energy(bool intrinsic_only = false) const override;
1529 if (mons->res_negative_energy() == 3) in mons_adjust_flavoured()2893 return mon->res_negative_energy() == 3; in is_harmless()5180 rc = mon->res_negative_energy(intrinsic_only) < 3; in ench_flavour_affects_monster()5202 rc = (mon->res_negative_energy(intrinsic_only) < 3); in ench_flavour_affects_monster()
562 if (act->res_negative_energy() >= 3) in _drain_lifeable()
6176 int player::res_negative_energy(bool intrinsic_only) const in res_negative_energy() function in player
1217 res2(LIGHTMAGENTA, neg, mon.res_negative_energy(true)); in main()