/dports/astro/weather/weather-2.4.2/ |
H A D | overrides.conf | 10 comment = manually researched on 2020-05-24 19 comment = manually researched on 2020-05-24 28 comment = manually researched on 2020-05-24 33 comment = manually researched on 2020-05-24 38 comment = manually researched on 2020-05-24 43 comment = manually researched on 2020-05-24 48 comment = manually researched on 2020-05-24 57 comment = manually researched on 2020-05-24 62 comment = manually researched on 2020-05-24 67 comment = manually researched on 2020-05-24 [all …]
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/dports/games/ufoai-data/ufoai-data-2.5_1/base/ufos/ |
H A D | campaign.ufo | 15 researched rslist_phalanx 72 researched rslist_phalanx 129 researched rslist_phalanx 185 researched rslist_phalanx 241 researched rslist_phalanx 293 researched rslist_alien
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H A D | researched_list.ufo | 1 // List of researched items at campaign start 2 researched rslist_phalanx 120 researched rslist_aliens
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/management/ |
H A D | Research.cpp | 440 void research_insert(ResearchItem&& item, bool researched) in research_insert() argument 442 if (researched) in research_insert() 469 int32_t researched = (scenario_rand() & 0xFF) > 128; in research_populate_list_random() local 475 research_insert_ride_entry(rideType, i, category, researched); in research_populate_list_random() 489 int32_t researched = (scenario_rand() & 0xFF) > 85; in research_populate_list_random() local 490 research_insert_scenery_group_entry(i, researched); in research_populate_list_random() 499 research_insert(std::move(tmpItem), researched); in research_insert_ride_entry() 506 void research_insert_ride_entry(ObjectEntryIndex entryIndex, bool researched) in research_insert_ride_entry() argument 517 research_insert_ride_entry(rideType, entryIndex, category, researched); in research_insert_ride_entry() 522 bool research_insert_scenery_group_entry(ObjectEntryIndex entryIndex, bool researched) in research_insert_scenery_group_entry() argument [all …]
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H A D | Research.h | 178 void research_insert(ResearchItem&& item, bool researched); 181 …e_entry(uint8_t rideType, ObjectEntryIndex entryIndex, ResearchCategory category, bool researched); 182 void research_insert_ride_entry(ObjectEntryIndex entryIndex, bool researched); 183 bool research_insert_scenery_group_entry(ObjectEntryIndex entryIndex, bool researched);
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/dports/math/openturns/openturns-1.18/python/src/ |
H A D | RootStrategyImplementation_doc.i.in | 155 all the real values :math:`x` such as *function(x) = value* researched in 159 the real value :math:`x` such as *function(x) = value* researched within 163 the real value :math:`x` such as *function(x) = value* researched the
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/dports/games/openage/openage-0.3.0-1262-ga554ab49/doc/reverse_engineering/ |
H A D | scoring.md | 53 Technologies researched | 2 points per technology 54 Most technologies researched | 50 point bonus
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/dports/games/7kaa/7kaa-2.15.4p1/doc/ |
H A D | developing_weapons.tex | 64 …s and naval technologies that at this time have a possibility of being researched. Choose a Weapon… 71 All weapons and ships, when fully researched, will immediately become available for production in y… 77 \textgoth{\Huge{M}}ost Weapon technologies can be researched to three levels: \textbf{Mark I}, \tex… 119 …s will depend on the Weapons that you have researched. (See Tower of Science). If you have not yet… 129 Once you have researched more than one type of Weapon, you may select any number and combination of… 251 \textgoth{\Huge{A}}fter the Mark II Ballista has been researched, you will be able to begin the res… 283 You must have researched the Mark II Catapult in order to begin research on the Spitfire.
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/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/ |
H A D | cp_parse.cpp | 208 if (!Q_streq(campaign->researched, name)) in CP_ParseResearchedCampaignItems() 267 if (!Q_streq(campaign->researched, name)) { in CP_ParseResearchableCampaignStates() 354 {"researched", V_STRING, offsetof(campaign_t, researched), 0}, 410 Q_strncpyz(cp->researched, "researched_human", sizeof(cp->researched)); in CP_ParseCampaign()
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/dports/games/openage/openage-0.3.0-1262-ga554ab49/doc/reverse_engineering/networking/ |
H A D | 11-buildings.md | 30 The ID of the building where the technology is researched. 33 The number of the player for whom the technology is researched (`0x01` - `0x08`). 39 The [ID of the technology](technology_ids.md) that is researched.
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/dports/net-mgmt/promscale/promscale-0.6.2/vendor/github.com/thanos-io/thanos/.github/ISSUE_TEMPLATE/ |
H A D | feature-request.md | 31 Let us know about other solutions you've tried or researched.
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/dports/science/dakota/dakota-6.13.0-release-public.src-UI/examples/script_interfaces/Matlab/ |
H A D | dakota_matlab_rosenbrock.in | 34 # evaluations. I haven't researched whether the automation
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H A D | dakota_matlab_Svanberg_nlpql.in | 39 # evaluations. I haven't researched whether the automation
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H A D | dakota_matlab_Svanberg_conmin.in | 40 # evaluations. I haven't researched whether the automation
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H A D | dakota_matlab_Svanberg_dotslp.in | 40 # evaluations. I haven't researched whether the automation
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H A D | dakota_matlab_Svanberg_npsol.in | 40 # evaluations. I haven't researched whether the automation
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H A D | dakota_matlab_Svanberg_dakslp.in | 81 # evaluations. I haven't researched whether the automation
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H A D | dakota_matlab_Svanberg_tana.in | 80 # evaluations. I haven't researched whether the automation
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/dports/science/dakota/dakota-6.13.0-release-public.src-UI/examples/script_interfaces/Scilab/Rosenbrock/ |
H A D | dakota_scilab_rosenbrock.in | 34 # evaluations. I haven't researched whether the automation
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/dports/misc/libsolv/libsolv-0.7.19/ |
H A D | README | 12 2. Using satisfiability, a well known and researched topic, for
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/dports/games/ufoai/ufoai-2.5-source/src/tools/ |
H A D | ufo2dot.pl | 576 my $researched = $self->{'researched'}; 615 $researched->{$researchedListID} = $researchedList; 627 $self->{'researched'} = $researched;
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/dports/games/freeorion/freeorion-0.4.10.2/default/scripting/techs/ship_weapons/ |
H A D | ship_weapons.macros | 11 // The following is really only needed on the first resupplied turn after an upgrade is researched,…
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/dports/www/gohugo/hugo-0.91.2/docs/content/en/showcase/godot-tutorials/ |
H A D | index.md | 22 As I researched blogging platforms, I came across two solutions; however, I chose [Hugo](https://go…
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/dports/games/ufoai/ufoai-2.5-source/src/docs/tex/chapters/ |
H A D | mechanics.tex | 4 Every unknown alien technology must be researched by your scientists. You will get a brief descript…
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/dports/math/gap/gap-4.11.0/pkg/jupyterviz-1.5.1/examples/ |
H A D | 05createplot.md | 53 If you had researched other options about CanvasJS and wanted to
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