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Searched refs:resendcount (Results 1 – 3 of 3) sorted by relevance

/dports/games/heretic/glheretic-1.2/
H A Dd_net.c47 int resendcount[MAXNETNODES]; variable
289 if ( resendcount[netnode] <= 0 in GetPackets()
295 resendcount[netnode] = RESENDCOUNT; in GetPackets()
298 resendcount[netnode]--; in GetPackets()
/dports/games/uhexen/uhexen-0.601/src/
H A Dd_net.c54 int resendcount[MAXNETNODES]; variable
328 if ( resendcount[netnode] <= 0 in GetPackets()
334 resendcount[netnode] = RESENDCOUNT; in GetPackets()
337 resendcount[netnode]--; in GetPackets()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dd_net.cpp106 int resendcount[MAXNETNODES]; variable
326 memset (resendcount, 0, sizeof(resendcount)); in Net_ClearBuffers()
868 if (resendcount[netnode] <= 0 && (netbuffer[0] & NCMD_RETRANSMIT)) in GetPackets()
873 resendcount[netnode] = RESENDCOUNT; in GetPackets()
877 resendcount[netnode]--; in GetPackets()
1130 if (resendOnly && resendcount[i] <= 0 && !remoteresend[i] && nettics[i]) in NetUpdate()