Searched refs:reserve_cost (Results 1 – 3 of 3) sorted by relevance
/dports/games/ldmud/ldmud-3.3.720/src/ |
H A D | simulate.h | 238 … offset, volatile svalue_t ** volatile i_sp, bytecode_p i_pc, svalue_t * i_fp, int32 reserve_cost); 240 …le svalue_t ** volatile i_sp, bytecode_p i_pc, svalue_t * i_fp, int32 reserve_cost, svalue_t *i_co…
|
H A D | simulate.c | 333 , int32 reserve_cost in catch_instruction() argument 416 eval_cost -= reserve_cost; in catch_instruction() 417 assigned_eval_cost -= reserve_cost; in catch_instruction() 435 eval_cost += reserve_cost; in catch_instruction() 436 assigned_eval_cost += reserve_cost; in catch_instruction() 441 ", available %"PRId32"\n", reserve_cost, in catch_instruction() 442 (max_eval_cost - eval_cost + reserve_cost) in catch_instruction() 464 eval_cost -= reserve_cost; in catch_instruction() 465 assigned_eval_cost -= reserve_cost; in catch_instruction()
|
H A D | interpret.c | 9538 int32 reserve_cost = CATCH_RESERVED_COST; in eval_instruction() local 9560 reserve_cost = sp->u.number; in eval_instruction() 9580 , reserve_cost in eval_instruction()
|