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Searched refs:reserve_cost (Results 1 – 3 of 3) sorted by relevance

/dports/games/ldmud/ldmud-3.3.720/src/
H A Dsimulate.h238 … offset, volatile svalue_t ** volatile i_sp, bytecode_p i_pc, svalue_t * i_fp, int32 reserve_cost);
240 …le svalue_t ** volatile i_sp, bytecode_p i_pc, svalue_t * i_fp, int32 reserve_cost, svalue_t *i_co…
H A Dsimulate.c333 , int32 reserve_cost in catch_instruction() argument
416 eval_cost -= reserve_cost; in catch_instruction()
417 assigned_eval_cost -= reserve_cost; in catch_instruction()
435 eval_cost += reserve_cost; in catch_instruction()
436 assigned_eval_cost += reserve_cost; in catch_instruction()
441 ", available %"PRId32"\n", reserve_cost, in catch_instruction()
442 (max_eval_cost - eval_cost + reserve_cost) in catch_instruction()
464 eval_cost -= reserve_cost; in catch_instruction()
465 assigned_eval_cost -= reserve_cost; in catch_instruction()
H A Dinterpret.c9538 int32 reserve_cost = CATCH_RESERVED_COST; in eval_instruction() local
9560 reserve_cost = sp->u.number; in eval_instruction()
9580 , reserve_cost in eval_instruction()