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Searched refs:reserved_user_area (Results 1 – 4 of 4) sorted by relevance

/dports/games/ldmud/ldmud-3.3.720/src/
H A Dxalloc.c123 char *reserved_user_area = NULL; /* Reserved memory areas */ variable
468 if (reserved_user_area) in retry_alloc()
470 xfree(reserved_user_area); in retry_alloc()
471 reserved_user_area = NULL; in retry_alloc()
1498 reserved_user_area = xalloc((size_t)reserved_user_size); in reserve_memory()
1499 if (reserved_user_area == NULL) in reserve_memory()
1502 , time_stamp(), (long)reserved_user_area); in reserve_memory()
1504 , time_stamp(), (long)reserved_user_area); in reserve_memory()
1540 if (reserved_user_size && !reserved_user_area) { in reallocate_reserved_areas()
1541 if ( !(reserved_user_area = xalloc((size_t)reserved_user_size)) ) { in reallocate_reserved_areas()
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H A Dxalloc.h98 extern char *reserved_user_area;
H A Dgcollect.c2267 if (reserved_user_area) in garbage_collection()
2268 note_ref(reserved_user_area); in garbage_collection()
2332 if (!reserved_user_area) in garbage_collection()
H A Dsimulate.c3149 if (reserved_user_area) in status_parse()