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Searched refs:resetLandscapeTimer_ (Results 1 – 2 of 2) sorted by relevance

/dports/games/scorched3d/scorched/src/client/landscape/
H A DLandscape.cpp70 resetLandscape_(false), resetLandscapeTimer_(0.0f), in Landscape()
94 resetLandscapeTimer_ -= frameTime; in simulate()
95 if (resetLandscapeTimer_ < 0.0f) in simulate()
147 resetLandscapeTimer_ = recalcTime; // Recalculate the landscape in x seconds in recalculateLandscape()
H A DLandscape.h133 float resetLandscapeTimer_, resetRoofTimer_; variable