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Searched refs:resetMusic (Results 1 – 14 of 14) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lab/
H A Dmusic.cpp149 void Music::resetMusic(bool seektoStoredPos) { in resetMusic() function in Lab::Music
162 resetMusic(true); in checkRoomMusic()
H A Dmusic.h71 void resetMusic(bool seekToStoredPos);
H A Dintro.cpp243 _vm->_music->resetMusic(false); in play()
H A Dprocessroom.cpp399 _music->resetMusic(true); in doActions()
H A Dengine.cpp430 _music->resetMusic(false); in mainGameLoop()
/dports/games/scummvm/scummvm-2.5.1/engines/lab/
H A Dmusic.cpp149 void Music::resetMusic(bool seektoStoredPos) { in resetMusic() function in Lab::Music
162 resetMusic(true); in checkRoomMusic()
H A Dmusic.h71 void resetMusic(bool seekToStoredPos);
H A Dintro.cpp243 _vm->_music->resetMusic(false); in play()
H A Dprocessroom.cpp400 _music->resetMusic(true); in doActions()
H A Dengine.cpp431 _music->resetMusic(false); in mainGameLoop()
/dports/audio/ft2play/ft2play-5730b16/
H A Dpmplay.c172 static void resetMusic(void);
452 resetMusic(); in freeMusic()
481 static void resetMusic(void) in resetMusic() function
892 resetMusic(); in loadMusicMOD()
1001 resetMusic(); in loadMusicFromData()
1211 resetMusic(); in initMusic()
/dports/audio/fasttracker2/ft2-clone-1.49/src/
H A Dft2_replayer.h311 void resetMusic(void);
H A Dft2_pattern_ed.c2581 resetMusic(); in zapSong()
H A Dft2_replayer.c2293 void resetMusic(void) in resetMusic() function