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Searched refs:resetScreenRectangleAndBbox (Results 1 – 5 of 5) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dscene_objects.h95 void resetScreenRectangleAndBbox(int sceneObjectId);
H A Dactor.cpp861 resetScreenRectangleAndBbox(); in tick()
862 _vm->_sceneObjects->resetScreenRectangleAndBbox(_id + kSceneObjectOffsetActors); in tick()
870 resetScreenRectangleAndBbox(); in tick()
871 _vm->_sceneObjects->resetScreenRectangleAndBbox(_id + kSceneObjectOffsetActors); in tick()
879 resetScreenRectangleAndBbox(); in tick()
882 _vm->_sceneObjects->resetScreenRectangleAndBbox(_id + kSceneObjectOffsetActors); in tick()
1031 void Actor::resetScreenRectangleAndBbox() { in resetScreenRectangleAndBbox() function in BladeRunner::Actor
H A Dactor.h173 void resetScreenRectangleAndBbox();
H A Dscene.cpp185 actor->resetScreenRectangleAndBbox(); in open()
H A Dscene_objects.cpp364 void SceneObjects::resetScreenRectangleAndBbox(int sceneObjectId) { in resetScreenRectangleAndBbox() function in BladeRunner::SceneObjects