Home
last modified time | relevance | path

Searched refs:resetZ (Results 1 – 14 of 14) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/parallaction/
H A Dexec.cpp68 a->resetZ(); in runScripts()
76 a->resetZ(); in runScripts()
H A Dobjects.cpp90 void Animation::resetZ() { in resetZ() function in Parallaction::Animation
H A Dobjects.h481 void resetZ();
H A Dparallaction.cpp298 _char._ani->resetZ(); in runGameFrame()
/dports/games/scummvm/scummvm-2.5.1/engines/parallaction/
H A Dexec.cpp68 a->resetZ(); in runScripts()
76 a->resetZ(); in runScripts()
H A Dobjects.cpp89 void Animation::resetZ() { in resetZ() function in Parallaction::Animation
H A Dobjects.h481 void resetZ();
H A Dparallaction.cpp282 _char._ani->resetZ(); in runGameFrame()
/dports/audio/musescore/MuseScore-3.6.1/mscore/inspector/
H A DinspectorElementBase.cpp32 { Pid::Z, 0, e.z, e.resetZ }, in InspectorElementBase()
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Physics/
H A Dmcphysicscomponent.hh159 void resetZ();
H A Dmcphysicscomponent.cc239 void MCPhysicsComponent::resetZ() in resetZ() function in MCPhysicsComponent
/dports/devel/qtcreator/qt-creator-opensource-src-5.0.3/src/plugins/qmldesigner/components/componentcore/
H A Dmodelnodeoperations.h54 void resetZ(const SelectionContext &selectionState);
H A Dmodelnodeoperations.cpp348 void resetZ(const SelectionContext &selectionState) in resetZ() function
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Core/
H A Dmcobject.cc591 m_physicsComponent->resetZ(); in checkZBoundariesAndSendEvent()
599 m_physicsComponent->resetZ(); in checkZBoundariesAndSendEvent()