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Searched refs:reset_sel_engine (Results 1 – 1 of 1) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dautoreplace_gui.cpp82 …bool reset_sel_engine; ///< Also reset #sel_engine while updating left and/or right and no … member in ReplaceVehicleWindow
176 …if (this->reset_sel_engine && this->sel_engine[0] == INVALID_ENGINE && this->engines[0].size() != … in GenerateLists()
188 if (this->reset_sel_engine && this->sel_engine[0] != INVALID_ENGINE) { in GenerateLists()
196 if (this->reset_sel_engine && this->sel_engine[1] != INVALID_ENGINE) { in GenerateLists()
209 this->reset_sel_engine = false; in GenerateLists()
231 this->reset_sel_engine = true; in ReplaceVehicleWindow()
585 this->reset_sel_engine = true; in OnClick()
630 this->reset_sel_engine = true; in OnDropdownSelect()
637 this->reset_sel_engine = true; in OnDropdownSelect()