Home
last modified time | relevance | path

Searched refs:resetthisguy (Results 1 – 6 of 6) sorted by relevance

/dports/games/tesseract-data/tesseract/src/game/
H A Dai.cpp153 bool resetthisguy = false; in init() local
158 resetthisguy = true; in init()
165 resetthisguy = true; in init()
178 if(resetthisguy) removeweapons(d); in init()
/dports/games/tesseract/tesseract/src/game/
H A Dai.cpp153 bool resetthisguy = false; in init() local
158 resetthisguy = true; in init()
165 resetthisguy = true; in init()
178 if(resetthisguy) removeweapons(d); in init()
/dports/games/sauerbraten/sauerbraten/src/fpsgame/
H A Dai.cpp148 bool resetthisguy = false; in init() local
153 resetthisguy = true; in init()
160 resetthisguy = true; in init()
172 if(resetthisguy) removeweapons(d); in init()
/dports/games/bloodfrontier/bloodfrontier/src/game/
H A Dai.cpp142 bool resetthisguy = false; in init() local
150 resetthisguy = true; in init()
158 resetthisguy = true; in init()
179 if(resetthisguy) projs::remove(d); in init()
/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dai.cpp200 bool resetthisguy = false; in init() local
211 resetthisguy = true; in init()
219 resetthisguy = true; in init()
240 if(resetthisguy) projs::remove(d); in init()
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dai.cpp212 bool resetthisguy = false; in init() local
223 resetthisguy = true; in init()
231 resetthisguy = true; in init()
253 if(resetthisguy) projs::removeplayer(d); in init()