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Searched refs:resuming_game (Results 1 – 3 of 3) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/Network/
H A Dnetwork.h195 short player_data_size, bool resuming_game);
H A Dnetwork_dialogs.cpp1046 bool resuming_game, in SetupNetworkGameByRunning() argument
1055 if (resuming_game) in SetupNetworkGameByRunning()
1090 …network_preferences_data* active_network_preferences = resuming_game ? &theAdjustedPreferences : n… in SetupNetworkGameByRunning()
1229 if (resuming_game) in SetupNetworkGameByRunning()
1258 …game_information->initial_random_seed = resuming_game ? dynamic_world->random_seed : (uint16) mach… in SetupNetworkGameByRunning()
H A Dnetwork.cpp1491 bool resuming_game) in NetGather() argument
1493 resuming_saved_game = resuming_game; in NetGather()