Searched refs:resurrect_actor (Results 1 – 3 of 3) sorted by relevance
109 bool resurrect_actor(Obj *actor_obj, MapCoord new_position);
760 bool ActorManager::resurrect_actor(Obj *actor_obj, MapCoord new_position) { in resurrect_actor() function in Ultima::Nuvie::ActorManager
713 if (converse->actors->resurrect_actor(cnpc_obj, converse->player->get_actor()->get_location())) { in op()